Deminshera Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -18, D:1) a +0 dagger (5, -16, D:1) 4 javelins (18, -12, D:1) a +0 hunting sling (23, -22, D:1) a +0 ring mail (39, -40, D:1) a +0 dagger 3 stones (39, -7, D:1) a +0 short sword (41, -27, D:1) 21 bolts (47, -29, D:1) 12 bolts (49, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -13, D:2) a ball python corpse (skeletalised by now) (15, 9, D:2) a +0 short sword a stone (17, 11, D:2) a +1 whip of draining (24, 14, D:2) the +8 chain mail of the Stallion {-Tele rF+++ Int-5 Stlth+} Int: It affects your intelligence (-5). rF: It renders you almost immune to fire. -Tele: It prevents most forms of teleportation. Stlth: It makes you more stealthy. (25, -6, D:2) a rat corpse (skeletalised by now) (29, -13, D:2) a +0 dagger (29, 6, D:2) a +0 dagger (31, 20, D:2) a +0 mace (32, 5, D:2) 16 sling bullets (37, -18, D:2) a +0 dagger (39, 15, D:2) a dart slug corpse (40, -2, D:2) a +0 chain mail (53, -19, D:2) a +0 club (58, 14, D:2) a +0 dagger a stone (61, 14, D:2) a ball python corpse Level 3 of the Dungeon (0, 0, D:3) 3 scrolls of identify (2, 4, D:3) a potion of heal wounds (4, 7, D:3) 17 gold pieces (6, 2, D:3) Ozocubu's Autobiography (8, 5, D:3) a +0 flail