Dungeon Crawl Stone Soup version 0.28-a0-1395-g4f6bc678fa (webtiles) character file. Game seed: 5309589903238702040 0 Deminshera the Magician (level 1, 9/9 HPs) Began as a Vine Stalker Wanderer on Jan 4, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). Deminshera the Magician (Vine Stalker Wanderer) Turns: 0, Time: 00:00:06 Health: 9/9 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 7/7 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 10/10 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Wands c - a wand of polymorph (7) (quivered) Skills: + Level 1.0 Dodging + Level 5.4 Spellcasting + Level 1.0 Translocations + Level 1.7 Evocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 11% 1 Freeze Ice 12% 1d4 17% 1 Pain Necr 12% 1d4 17% 1 Passwall Tmut/Erth 2% N/A 26% 2 Wereblood Tmut 3% N/A 26% 2 Portal Projectile Hex/Tloc 10% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, Deminshera the Vine Stalker Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a wand of polymorph (7); and the following spells available to memorise: Apportation, Freeze, Pain, Passwall, Wereblood, Portal Projectile. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ .......@....... ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Deminshera the Vine Stalker Wanderer began the quest for | the Orb. 0 | D:1 | Deminshera set off with the following items: a +0 club, a | +0 robe, a wand of polymorph (7); and the following spells | available to memorise: Apportation, Freeze, Pain, Passwall, | Wereblood, Portal Projectile 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 7/7 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms, shapermc_ecumenical_altar_flowoftime Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+