Deminshera Level 1 of the Dungeon (6, 12, D:1) 14 stones (14, 8, D:1) a +0 dagger (16, 27, D:1) a +0 dagger (18, 25, D:1) a +0 short sword a +0 short sword a +0 dagger (20, 9, D:1) 15 sling bullets (22, 25, D:1) a +0 dagger (27, 2, D:1) 2 stones a +0 whip (28, 30, D:1) 17 arrows (33, 15, D:1) a +0 short sword (35, 2, D:1) a +0 flail (40, 3, D:1) a +0 halberd a +0 whip (46, 10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, -1, D:2) a +0 ring mail (19, 16, D:2) 26 stones (21, -2, D:2) 16 stones (22, 15, D:2) a +0 robe (26, 18, D:2) a +0 short sword (26, 35, D:2) a +0 club (28, 0, D:2) 13 stones (28, 18, D:2) 21 sling bullets (30, 23, D:2) 20 arrows (32, -13, D:2) a +0 robe (44, 10, D:2) a +0 mace (49, 2, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger (1, -2, D:3) a +3 dagger a +0 short sword a +0 leather armour a +0 spear (2, 3, D:3) a +0 ring mail (4, -11, D:3) a +0 leather armour (7, -11, D:3) a +0 ring mail (17, 2, D:3) a +0 ring mail a +0 flail of venom a +0 ring mail 2 boomerangs a +0 flail (18, 2, D:3) a +0 ring mail 3 boomerangs a +0 dagger a +0 falchion (19, 2, D:3) a +0 hand axe of venom (22, -20, D:3) a +0 spear (28, 8, D:3) 23 bolts (30, -1, D:3) a +0 long sword (36, -25, D:3) 20 sling bullets (36, 12, D:3) a +0 spear (48, -3, D:3) a +0 hunting sling (50, -10, D:3) a +0 whip a +0 leather armour (53, -4, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Rausael's Jewellery Shop a +6 ring of strength (819 gold) a +6 ring of strength (819 gold) a +4 ring of evasion (504 gold) a +6 ring of dexterity (819 gold) a +6 ring of dexterity (819 gold) a +4 ring of protection (504 gold) a +6 ring of strength (819 gold) a +4 ring of slaying (1092 gold) a +4 ring of slaying (1092 gold) (0, 0, D:4) a +0 flail (9, 0, D:4) a +0 club (12, -20, D:4) 19 bolts (12, 7, D:4) a +0 leather armour a +0 club (13, -4, D:4) a +0 flail (14, -2, D:4) a +0 whip (17, -24, D:4) the +1 leather armour of Context {Contam rPois rN+++ Stlth+} rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (18, 2, D:4) a +1 dire flail of draining a +0 ring mail a +0 whip (20, 13, D:4) a +0 leather armour a +0 short sword (21, 2, D:4) a staff of fire (21, 16, D:4) a +0 short sword (22, 1, D:4) a +0 dagger (24, 2, D:4) a +0 robe a +0 dagger a +0 war axe (25, 3, D:4) a +0 ring mail a +0 leather armour (25, 4, D:4) a +1 war axe of freezing a +0 short sword (25, 5, D:4) a +0 ring mail a +0 war axe (37, 5, D:4) a +0 club (42, 10, D:4) a +0 dagger (44, -3, D:4) a +0 club (45, -15, D:4) a +0 club (45, -14, D:4) a +0 short sword of draining Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (1, 0, D:5) a +0 hand axe a +0 leather armour a +0 morningstar a +0 leather armour an orc corpse (skeletalised by now) (2, 0, D:5) a +0 dagger an orc corpse (skeletalised by now) (5, 4, D:5) a +0 leather armour (28, 13, D:5) an iguana corpse (skeletalised by now) (49, 20, D:5) a +0 giant club an ogre corpse (51, 12, D:5) a dart slug corpse the Ecumenical Temple (5, 7, Temple) a +0 short sword (still there?) a +0 ring mail (still there?) (9, 7, Temple) a poisoned dart (11, 7, Temple) 3 poisoned darts