Dungeon Crawl Stone Soup version 0.28-a0-1396-gdcb3f3653b (webtiles) character file. Game seed: 3382670013534889436 57 Deminshera the Conjurer (level 4, -2/30 HPs) Began as a Barachi Conjurer on Jan 5, 2022. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (2788 turns). Deminshera the Conjurer (Barachi Conjurer) Turns: 2788, Time: 00:02:22 Health: -2/30 AC: 3 Str: 15 XL: 4 Next: 0% Magic: 0/8 EV: 12 Int: 20 God: Gold: 29 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... e - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn g - +6 ring of strength MPRegen 0.11/turn (no ring) @: brilliant, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Jewellery g - a +6 ring of strength (left hand) Scrolls b - a scroll of enchant armour {unknown} d - 2 scrolls of magic mapping {unknown} f - a scroll of noise {unknown} h - a scroll of amnesia {unknown} j - 2 scrolls of blinking {unknown} Potions i - a potion of brilliance Skills: + Level 3.1 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 16% 3 Fulminant Prism Conj/Hex 9% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc Aim: an orc priest, wielding a +0 dagger and wearing a +0 scale mail (81% to hit) The searing ray misses the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The orc hits you but does no damage. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest but does no damage. An orc comes into view. It is wielding a +0 club. You have reached level 4! You feel stronger. The searing ray hits the orc priest but does no damage. The orc shouts! The searing ray hits the orc priest but does no damage. You finish channelling your searing ray. The orc priest hits you with a +0 dagger. The orc priest closely misses you. You barely miss the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The orc priest misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc priest Aim: an orc, wielding a +0 club (81% to hit) You feel a surge of power! The searing ray hits the orc priest! The orc priest is severely wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ... #. o.##. ... #.## #..# ##)# #.# #o# #@# #.# ########.## ........#.# ########.############## #..............# #.############.# #.# #.### #.# #)#.. You could see an orc priest. Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs 3 orcs (D:2) 6 ball pythons 5 bats 3 endoplasms (D:1) A giant cockroach (D:2) 4 goblins 3 hobgoblins (D:1) 2 quokkas (D:1) 3 frilled lizards 2 kobolds (D:1) 2 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Deminshera the Barachi Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 327 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 744 | D:1 | Learned a level 2 spell: Searing Ray 880 | D:1 | Found a faded altar of an unknown god. 1182 | D:1 | Reached XP level 3. HP: 22/24 MP: 0/7 2783 | D:2 | Reached XP level 4. HP: 23/30 MP: 3/8 2788 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, basic_ecumenical_altar D:2: layout_loops_ring, feat_on_display, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 3 | 3.1 Spellcasting | 3 | 3.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 26 | 1 || 27 Unarmed | 4 | || 4 Cast: Magic Dart | 39 | || 39 Searing Ray | 11 | 1 || 12 Use: Potion | | 1 || 1 Armor: Robe | 7 | || 7 Dodge: Dodged | 29 | 2 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2955 | 2893 | 62 | 1545 | 1116 | 2 | 1477.5 | Dungeon | 2955 | 2893 | 62 | 1545 | 1116 | 2 | 1477.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2338 daAuts D:2: 617 daAuts