Dungeon Crawl Stone Soup version 0.28-a0-1396-gdcb3f3653b (webtiles) character file. Game seed: 9514215887014440520 21 Deminshera the Conjurer (level 2, 0/19 HPs) Began as a Barachi Conjurer on Jan 5, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:28 (2108 turns). Deminshera the Conjurer (Barachi Conjurer) Turns: 2108, Time: 00:01:28 Health: 0/19 AC: 3 Str: 8 XL: 2 Next: 83% Magic: 1/5 EV: 12 Int: 18 God: Gold: 91 SH: 0 Dex: 10 Spells: 5/6 levels left rFire + . . SeeInvis . d - +2 dagger (drain) rCold . . . Faith . (no shield) rNeg + . . Spirit . e - +1 robe {rN+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn a - ring of protection from fire MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -1), hasted, quick A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons d - a +2 dagger of draining (weapon) Armour e - a +1 robe of positive energy (worn) Jewellery a - a ring of protection from fire (left hand) Scrolls c - a scroll of immolation {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You are poisoned. The adder poisons you! You barely miss the adder. The adder is severely wounded. You feel sick. The adder completely misses you. The adder closely misses you. You miss the adder. The adder is severely wounded. You feel sick. The adder completely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, heavily drained, 100% to hit) The magic dart hits the adder. The adder is severely wounded. You feel sick. The adder barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, heavily drained, 100% to hit) The magic dart hits the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, heavily drained, 100% to hit) The magic dart hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. * * * LOW HITPOINT WARNING * * * You feel sick. You hit the adder. You kill the adder! You die... ####### .>#############...... ...............>####. ..######.######## #. ..# .. ### ###.# #. ...##. #.. #...# #. ..[.#.###.### ###...# #. ............# #@..### #. ............# #.#.# #. ............###r#.# #. ............##..#.# ###. ...........†...##.# #... ................#.##### #... ...####...#####.......#######... ....?### ###<###........... ....... #.# ########.... You could see a rat. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) A quokka (D:2) 4 bats (D:1) 3 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Deminshera the Barachi Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 598 | D:1 | Found a faded altar of an unknown god. 1306 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 2108 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, hellmonk_ecumenical_altar_heavens_door, hex_large D:2: layout_rooms, hangedman_decor_lopped, hangedman_decor_riveting Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 2.8 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 6 Dagger || 11 Cast: Magic Dart || 37 Abil: Hop || 1 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2277 | 2239 | 38 | 993 | 1082 | 2 | 1138.5 | Dungeon | 2277 | 2239 | 38 | 993 | 1082 | 2 | 1138.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2121 daAuts D:2: 156 daAuts