Deminshera Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 13, D:1) 29 sling bullets (6, 17, D:1) a +0 spear (11, -1, D:1) a +0 dagger (19, 38, D:1) 14 poisoned darts (29, 25, D:1) 14 stones (30, 14, D:1) a +0 whip (33, 28, D:1) a +0 flail (43, 23, D:1) a +0 short sword a +1 chain mail of poison resistance (51, 0, D:1) a +0 club (52, 12, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) a scroll of fear (6, -3, D:2) 17 gold pieces (9, 1, D:2) 6 arrows (16, 3, D:2) a manual of Dodging (19, 8, D:2) the +1 dagger "Wootiek" {drain, Contam Will++ Str+3 Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (19, 23, D:2) a +0 club (24, 22, D:2) a +0 club (24, 23, D:2) a rat skeleton (25, 10, D:2) a throwing net (25, 11, D:2) a +0 club (still there?) a +0 club (still there?) a goblin corpse (still there?) (25, 12, D:2) a +0 hunting sling (still there?) a +0 club (still there?) 20 stones (still there?) a +0 mace (still there?) a +0 animal skin (still there?) a +0 helmet (still there?) (25, 13, D:2) a +0 dagger (still there?) a +0 club (still there?) a goblin corpse (still there?) (25, 14, D:2) a +0 dagger (25, 15, D:2) a bat corpse (27, 14, D:2) a frilled lizard skeleton