Dungeon Sprint DCSS version 0.24.0-123-gd5b16e6ec5 (webtiles) character file. Game seed: 10886051972049525211, levelgen mode: deterministic 522 Democracy123 the Quickloader (level 7, 0/58 (59) HPs) Began as a Formicid Monk on Dec 28, 2019. Was a Priest of Okawaru. Succumbed to an ushabti's dark miasma ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:07:07 (300 turns). Democracy123 the Quickloader (Formicid Monk) Turns: 300, Time: 00:07:08 HP: 0/58 (59) AC: 29 Str: 17 XL: 7 Next: 46% MP: 11/11 EV: 4 Int: 10 God: Okawaru [***...] Gold: 0 SH: 30 Dex: 13 Spells: 6/6 levels left rFire . . . SeeInvis + F - +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} rCold . . . Gourm . H - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . G - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois . Spirit . (helmet unavailable) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoCast + (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (0 -> -30), heroism, non-regenerating, diseased, studying Fighting A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Heroism, Renounce Religion You were in the Dungeon. You worshipped Okawaru. Okawaru was most pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons y - the +1 sword of Power (You found it in the Dungeon) F - the +9 heavy crossbow "Sniper" (weapon) {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. I - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. M - a +5 triple sword Missiles L - 1014 bolts (quivered) Armour a - a +0 robe G - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. H - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. K - a +3 large shield N - the +9 scales of the Dragon King {rPois rF+ rC+ MR+} (You found it in the Dungeon) It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. Jewellery o - an uncursed ring of flight p - a +6 ring of dexterity q - a +6 ring of dexterity r - a +6 ring of intelligence s - a +6 ring of intelligence t - a +6 ring of strength u - a +6 ring of strength Wands v - a wand of disintegration (7) w - a wand of iceblast (7) x - a wand of acid (7) Scrolls h - 4 scrolls of blinking i - 4 scrolls of amnesia j - 7 scrolls of fog k - a scroll of holy word l - 5 scrolls of identify m - 5 scrolls of remove curse n - 2 scrolls of fear Potions c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage z - 2 potions of brilliance A - 2 potions of invisibility B - 4 potions of resistance C - a potion of experience D - 5 potions of agility E - 5 potions of might Books P - a manual of Fighting Miscellaneous J - a lightning rod (4/4) Q - a phantom mirror R - a fan of gales Comestibles b - 8 rations O - 8 chunks of flesh Skills: + Level 6.7(11.7) Fighting + Level 10.9(15.9) Crossbows + Level 5.8(10.8) Armour - Level 2.6(7.6) Dodging - Level 2.4(7.4) Stealth + Level 6.4(11.4) Shields - Level 3.0(8.0) Unarmed Combat - Level 6.2 Invocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 100% 1 ##..... Shock Conj/Air #... 100% 1 ##..... Corpse Rot Necr N/A 100% 2 ###.... Ensorcelled Hibernation Hex/Ice #..... 100% 2 ###.... Sublimation of Blood Necr #......... 100% 2 ###.... Swiftness Chrm/Air #....... 100% 2 ###.... Confuse Hex #....... 100% 3 ####... Dazzling Spray Conj/Hex #..... 100% 3 ####... Static Discharge Conj/Air #....... 100% 3 ####... Tukima's Dance Hex #....... 100% 3 ####... Airstrike Air #......... 100% 4 #####.. Bolt of Draining Conj/Necr #......... 100% 5 ######. Dispel Undead Necr #....... 100% 5 ######. Lightning Bolt Conj/Air #......... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Unknown command. Unknown command. Firing (i - inventory) L - 1015 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - greater mummy Aim: a greater mummy (heavily damaged) Okay, then. Unknown command. Unknown command. Firing (i - inventory) L - 1015 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - greater mummy Aim: a greater mummy (heavily damaged) You shoot a bolt. The bolt hits the greater mummy!!! The greater mummy is severely damaged. You are engulfed in dark miasma. You are lethally poisoned! You feel your flesh rotting away! You feel ill. Your stasis prevents you from being slowed. * * * LOW HITPOINT WARNING * * * You die... {{{{ ▓..=))..▓ {{{ ▓..[)}..▓ ▓(......▓ ▓....(..▓ ▓...s...▓ .sZMMs. ▓.▓8sM▓.▓ ▓..s@sss▓ ▓▓▓▓▓▓▓▓▓ {{ { {{ { You could see a greater mummy, an emperor scorpion, an ushabti, 7 death scarabs, 2 mummies and a leopard gecko skeleton. Vanquished Creatures A naga (D) 2 water moccasins (D) A hell hound (D) A quasit (D) An iron imp (D) 2 adders (D) A shadow imp (D) 3 white imps (D) An adder zombie (D) A bat skeleton (D) A bat zombie (D) 2 ball pythons (D) A giant cockroach zombie (D) 18 creatures vanquished. Vanquished Creatures (others) A quokka zombie (D) 1 creature vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Democracy123 the Formicid Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D | Found a blossoming altar of Fedhas. 4 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 4 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a transporter. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found an opulent altar of Gozag. 4 | D | Found a corrupted altar of Lugonu. 5 | D | Found a burning altar of Makhleb. 6 | D | Found a sacrificial altar of Ru. 6 | D | Found a shimmering blue altar of Sif Muna. 6 | D | Found a stormy altar of Qazlal. 6 | D | Found a bloodstained altar of Trog. 6 | D | Found an iron altar of Okawaru. 6 | D | Found a sparkling altar of Nemelex Xobeh. 39 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 39 | D | Found the +10 dark maul {crush} 39 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 39 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 39 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 40 | D | Found the +6 shillelagh "Devastator" {shatter} 40 | D | Found the +11 plutonium sword {*Contam Stlth-} 40 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 40 | D | Found the +9 sword of Zonguldrok {reap} 40 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 40 | D | Found the +0 sword of Power 40 | D | Found the +7 mace of Variability {chain chaos} 40 | D | Found the +7 Singing Sword {slice, sonic wave} 40 | D | Found the +8 storm bow {elec, penet} 111 | D | Became a worshipper of Warmaster Okawaru 111 | D | Reached * piety under Okawaru 111 | D | Reached ** piety under Okawaru 126 | D | Entered arena 2. 126 | D | Noticed a hell hound 126 | D | Noticed a quasit 126 | D | Found a transporter. 127 | D | Found the +9 scales of the Dragon King {rPois rF+ rC+ MR+} 128 | D | Killed a hell hound 128 | D | Reached *** piety under Okawaru 128 | D | Received a gift from Okawaru 128 | D | Reached skill level 8 in Crossbows 128 | D | Reached XP level 2. HP: 23/24 MP: 2/2 128 | D | Reached XP level 3. HP: 28/29 MP: 3/3 128 | D | Reached XP level 4. HP: 34/35 MP: 4/4 129 | D | Reached skill level 9 in Crossbows 129 | D | Reached XP level 5. HP: 39/41 MP: 5/5 165 | D | Entered arena 3. 165 | D | Noticed a water moccasin 165 | D | Found a transporter. 167 | D | Killed a water moccasin 167 | D | Received a gift from Okawaru 167 | D | Reached skill level 10 in Crossbows 167 | D | Reached XP level 6. HP: 47/47 MP: 3/8 191 | D | Entered arena 4. 191 | D | Found a transporter. 233 | D | Entered arena 5. 233 | D | Noticed a naga 233 | D | Noticed a water moccasin 233 | D | Found a transporter. 234 | D | Found the +4 dagger "Morg" {pain, MR+ Int+5} 234 | D | Killed a water moccasin 234 | D | Received a gift from Okawaru 234 | D | Reached skill level 5 in Fighting 234 | D | Reached skill level 5 in Armour 234 | D | Reached skill level 5 in Shields 234 | D | Reached skill level 5 in Invocations 234 | D | Reached XP level 7. HP: 56/56 MP: 7/11 237 | D | Killed a naga 254 | D | Entered arena 6. 254 | D | Found a transporter. 279 | D | Got Wiet's Papyrus of Black Rituals 291 | D | Entered arena 7. 291 | D | Noticed a greater mummy 291 | D | Noticed an ushabti 292 | D | Noticed a death scarab 292 | D | Noticed a death scarab 292 | D | Noticed a death scarab 296 | D | Noticed an emperor scorpion 298 | D | Noticed a death scarab 298 | D | Noticed a death scarab 298 | D | Noticed a death scarab 298 | D | Noticed a death scarab 298 | D | Noticed a death scarab 300 | D | Succumbed to an ushabti's dark miasma Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Crossbows | 8 9 10 | 10.9 Armour | 3 5 | 5.8 Shields | 3 5 6 | 6.4 Invocations | 3 5 6 | 6.2 Fighting | 5 6 | 6.7 Dodging | | 2.6 Stealth | | 2.4 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Fire: Heavy crossbow | 2 | 10 | 17 || 29 Invok: Heroism | | 3 | 2 || 5 Abil: Dig | | | 1 || 1 Armor: Plate armour | 7 | 4 | 23 || 34 Dodge: Dodged | | | 4 || 4 Block: Shield | 5 | 10 | 42 || 57