Democracy123 the Dungeon [Shop] Ruxkoemp's Gadget Shop a box of beasts (300 gold) a phantom mirror (450 gold) a lamp of fire (600 gold) a wand of disintegration (6) (150 gold) a box of beasts (300 gold) a wand of flame (17) (142 gold) a wand of random effects (2) (30 gold) a lightning rod (4/4) (600 gold) a wand of iceblast (6) (150 gold) a wand of iceblast (12) (240 gold) [Shop] Kyepof's Antique Armour Shoppe the +1 robe "Woatzac" {*Contam rPois Str+6 Slay+3} (1131 gold) It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It causes magical contamination when unequipped. the +3 ring mail "Foheid" {Regen+ SInv} (936 gold) It lets you see invisible. It increases your rate of regeneration. the +2 leather armour "Ygucvy" {rPois rF+ rN+ SInv} (1196 gold) It protects you from fire. It protects you from poison. It protects you from negative energy. It lets you see invisible. the +4 chain mail "Jitaid" {*Drain rF++ MR+ Int+4} (1779 gold) It affects your intelligence (+4). It greatly protects you from fire. It affects your resistance to hostile enchantments. It causes draining when unequipped. a +1 pair of boots of running (1131 gold) a +0 buckler of protection (356 gold) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (1639 gold) It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 5, D) a +0 shield a +0 scale mail (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (19, 1, D) the +5 war axe of Wuisell {chop, rElec rPois} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. (19, 17, D) 54 gold pieces (still there?) 54 gold pieces (still there?) (19, 19, D) 117 gold pieces (unseen) (20, 0, D) an uncursed amulet of rage (20, 1, D) a +1 longbow of velocity (20, 17, D) 36 gold pieces (still there?) 36 gold pieces (still there?) (21, 0, D) an uncursed staff of energy (21, 17, D) a book of Maledictions (21, 19, D) 45 gold pieces (unseen) (21, 23, D) 72 gold pieces (unseen) (21, 24, D) 45 gold pieces (unseen) (22, 1, D) a +0 robe an uncursed staff of power (22, 17, D) the Guide on Lightness and Changing Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Swiftness Charms/Air 2 no c - Spider Form Transmutation/Poison 3 yes d - Blade Hands Transmutation 5 yes e - Tornado Air 9 yes (22, 21, D) 189 gold pieces (unseen) (22, 22, D) 45 gold pieces (unseen) (22, 23, D) 72 gold pieces (22, 25, D) 63 gold pieces (unseen) (23, 1, D) a +3 scythe of venom (23, 9, D) a potion of degeneration (23, 17, D) a +2 robe (23, 18, D) a book of Callings (23, 19, D) a +0 whip (unseen) (23, 20, D) a +0 hand axe (23, 22, D) 36 gold pieces (still there?) 36 gold pieces (still there?) (23, 23, D) 207 gold pieces (unseen) (23, 24, D) 99 gold pieces (still there?) 54 gold pieces (still there?) (24, 17, D) 54 gold pieces (still there?) 54 gold pieces (still there?) (24, 18, D) a +0 fustibalus of freezing (24, 22, D) 27 gold pieces (unseen) (24, 23, D) 216 gold pieces (unseen) (24, 24, D) 225 gold pieces (unseen) (25, 0, D) a +5 war axe of freezing (25, 1, D) the cursed +1 ring mail "Luqeikeo" {rElec Str+2} It affects your strength (+2). It insulates you from electricity. It has a curse placed upon it. (25, 3, D) a +0 robe a +0 quarterstaff (25, 17, D) a +0 flail (25, 18, D) the +9 whip "Lycluq" {freeze, +Rage rPois MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. (25, 21, D) 54 gold pieces (25, 22, D) a +0 animal skin (26, 1, D) an uncursed staff of power (26, 17, D) a +0 rapier of protection (27, 0, D) a crystal ball of energy (27, 1, D) a +3 quarterstaff of pain (27, 17, D) a book of Minor Magic (28, 0, D) an uncursed staff of air (28, 17, D) the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). (29, 0, D) a +0 scale mail of fire resistance (29, 1, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (29, 17, D) the +3 robe of Clouds {+Thunder rCloud rElec} It insulates you from electricity. (34, 28, D) a +6 giant spiked club (35, 0, D) an uncursed staff of air (35, 14, D) an uncursed staff of death (35, 15, D) a lamp of fire (35, 29, D) a +0 hand axe of chopping (36, 0, D) a +2 quarterstaff of speed (36, 1, D) an uncursed ring of magical power (36, 15, D) a +1 chain mail of fire resistance (36, 29, D) a +0 scimitar of distortion (37, 14, D) a fan of gales (37, 15, D) a +2 demon blade of flaming (37, 28, D) a +0 robe the Grimoire of Transmigration and the Oath Spells Type Level Known a - Slow Hexes 2 no b - Ice Form Ice/Transmutation 4 yes c - Petrify Transmutation/Earth 4 no d - Yara's Violent Unravelling Hexes/Transmutation 5 no (38, 0, D) an uncursed amulet of magic regeneration an uncursed ring of ice the amulet of Ifuc {Inacc MR+ Int+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+2). It affects your resistance to hostile enchantments. (38, 7, D) a +4 scimitar of electrocution a +1 chain mail of poison resistance a +0 shield of reflection (38, 14, D) an uncursed staff of summoning (38, 15, D) a +1 scimitar of flaming the +7 hand crossbow of the Exiled Dances {velocity, +Blink rElec Dex+6} Any bolt fired from it inflicts extra damage. It affects your dexterity (+6). It insulates you from electricity. It lets you blink. (38, 28, D) a +1 antimagic war axe a +0 animal skin (38, 29, D) a cursed staff of air (38, 34, D) a +0 hand axe a +0 animal skin (39, 0, D) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. the amulet "Zoacseox" {Harm *Drain rPois rF+ MR+ Int+4} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+4). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. a +3 ring of protection a +2 ring of strength a +5 ring of strength 4 scrolls of blinking 3 potions of berserk rage an uncursed ring of wizardry the +1 helmet of Ustrawuo {rElec Dex+3 Stlth+} It affects your dexterity (+3). It insulates you from electricity. It makes you more stealthy. (39, 1, D) the cursed +0 ring mail "Koiso" {+Blink rF- rN+ Int+3} It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from negative energy. It lets you blink. It has a curse placed upon it. (39, 15, D) a +0 dagger of holy wrath (39, 28, D) a +0 scimitar of holy wrath (39, 29, D) a cursed staff of poison (39, 31, D) a +0 robe (40, 28, D) the Disquisition on the Snowflakes and Stones Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 yes b - Petrify Transmutation/Earth 4 no c - Ozocubu's Refrigeration Ice 6 yes d - Simulacrum Ice/Necromancy 6 yes (40, 29, D) a lamp of fire (40, 30, D) a +0 quarterstaff a +0 longbow 17 arrows (41, 0, D) a fan of gales (41, 1, D) a phial of floods (41, 14, D) a +2 spear of freezing (41, 15, D) a book of Enchantments (41, 28, D) an uncursed staff of power (41, 29, D) a +2 hand crossbow of freezing (42, 0, D) a +4 scimitar of flaming (42, 5, D) the cursed +1 lajatang "Vemyeh" {flame, rF+ rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from cold. It has a curse placed upon it. (42, 14, D) a +1 fustibalus of flaming (42, 15, D) a +3 chain mail of fire resistance (43, 28, D) a +3 war axe of electrocution (48, 3, D) an uncursed ring of stealth an uncursed amulet of the gourmand an uncursed ring of flight the ring "Vuobuigy" {+Fly rPois Stlth+} [ring of flight] It protects you from poison. It lets you fly. It makes you more stealthy. a +0 war axe (49, 0, D) a +2 flail of crushing (49, 1, D) a phantom mirror (49, 12, D) the cursed +0 war axe of Wuolyil {elec, *Corrode rPois Dex+8} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+8). It protects you from poison. It may corrode you when you take damage. It has a curse placed upon it. (49, 24, D) the +11 gold dragon scales "Tumor" {-Tele +Fly rPois rF+ rC+ Int+4 Dex+7} It affects your intelligence (+4). It affects your dexterity (+7). It protects you from fire. It protects you from cold. It protects you from poison. It lets you fly. It prevents most forms of teleportation. (49, 36, D) a +3 scythe of pain (49, 37, D) a +0 short sword of protection (50, 0, D) a +3 scale mail of positive energy (50, 12, D) a lamp of fire (50, 13, D) the Disquisition on Blistering Transmigration Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 yes b - Beastly Appendage Transmutation 1 yes c - Sticks to Snakes Transmutation 2 yes d - Sticky Flame Conjuration/Fire 4 no e - Bolt of Magma Conjuration/Fire/Earth 5 yes f - Dragon Form Transmutation 7 yes (50, 24, D) a +1 quarterstaff of crushing (50, 25, D) a cursed staff of air (50, 36, D) a +2 ring mail of fire resistance (50, 37, D) the +2 short sword of Qituamig {drain, Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). (51, 12, D) a +2 shortbow (51, 13, D) an uncursed staff of conjuration (51, 19, D) a cursed +4 spear a +0 robe (51, 24, D) the +11 fustibalus "Apountec" {freeze, rF+ Dex+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+6). It protects you from fire. (51, 25, D) a +2 morningstar of protection (51, 28, D) a +0 scimitar (51, 37, D) a +5 arbalest of freezing (52, 0, D) a +2 buckler of reflection (52, 1, D) a +1 buckler of protection (52, 13, D) a +1 whip of pain (52, 18, D) a +0 battleaxe a +0 robe (52, 25, D) an uncursed staff of cold (52, 37, D) a sack of spiders (53, 0, D) a +5 war axe of flaming (53, 1, D) a +0 scale mail of magic resistance (53, 12, D) an uncursed staff of conjuration (53, 13, D) a phial of floods (53, 17, D) a cursed +1 trident of flaming a +0 robe (53, 25, D) a phial of floods (53, 36, D) a lamp of fire (53, 37, D) a +0 pair of gloves of archery (54, 0, D) a +2 hand axe of venom (54, 12, D) a +2 short sword of speed (54, 13, D) a +2 chain mail of magic resistance (54, 25, D) a phial of floods (55, 0, D) a book of Maledictions (55, 13, D) the +4 dagger of Strategic Superiority {flame, rPois rF+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from fire. It protects you from poison. (59, 16, D) a bolt (59, 21, D) a +1 battleaxe of electrocution a +1 arbalest of freezing 22 bolts (59, 22, D) a large rock 6 bolts 10 arrows (59, 23, D) a +0 arbalest a +3 broad axe of distortion 16 bolts 6 arrows (59, 36, D) a +2 war axe of holy wrath (59, 37, D) a +0 flail a +0 chain mail an uncursed staff of wizardry (60, 20, D) a +0 shortbow a +0 arbalest an arrow 19 bolts (60, 21, D) 4 bolts a +0 shortbow 9 arrows (60, 23, D) an arrow 2 bolts a large rock (60, 37, D) an uncursed staff of death (61, 10, D) a +0 trident of pain (61, 11, D) a +4 mace of draining (61, 16, D) a box of beasts (61, 20, D) an arrow (61, 22, D) a +0 arbalest 9 bolts (61, 23, D) a bolt (61, 26, D) a +4 triple crossbow of velocity (61, 36, D) a +3 lajatang of electrocution (61, 37, D) a +2 halberd of chopping (61, 40, D) a +0 hand axe of flaming 2 throwing nets a +0 scale mail (62, 1, D) the +8 rapier of Accord {pain, rF- MR- Str+2 Int+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your intelligence (+7). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (62, 11, D) a +0 trident (62, 13, D) 2 throwing nets (62, 23, D) an arrow a bolt (62, 26, D) an uncursed staff of earth (62, 29, D) a +0 glaive a +0 chain mail (62, 30, D) a +0 whip a +0 dagger a +5 hand crossbow of flaming a +0 dagger a +0 robe (62, 36, D) a +2 scythe of slicing a +0 robe (62, 37, D) the cursed +0 leather armour of Distant Worlds {-Tele rF+ Int+5} It affects your intelligence (+5). It protects you from fire. It prevents most forms of teleportation. It has a curse placed upon it. (62, 40, D) a +0 dagger a +0 robe a +1 short sword of speed a cursed -1 leather armour (62, 42, D) a throwing net (63, 8, D) a +0 trident (63, 10, D) a +0 trident a throwing net (63, 16, D) a +2 long sword of holy wrath (63, 23, D) 2 arrows (63, 26, D) a +0 ring mail of magic resistance (63, 27, D) a lamp of fire (63, 30, D) a +0 dagger a +0 robe a cursed -1 mace a +0 whip (63, 36, D) a +1 morningstar of protection (64, 17, D) a +2 scale mail of fire resistance (64, 26, D) a sack of spiders (64, 27, D) a book of Debilitation (64, 30, D) a +0 leather armour (67, 0, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (68, 0, D) a +1 arbalest of flaming (69, 36, D) a +4 glaive of chopping (70, 8, D) a +3 hand axe of electrocution (70, 9, D) a crystal ball of energy (71, 16, D) +0 ice dragon scales (71, 20, D) a +2 arbalest of velocity 14 bolts a +0 great mace a +0 ring mail (71, 21, D) a +0 dire flail a +0 ring mail (71, 26, D) the +9 fustibalus "Xiasch" {speed, rElec rF+ Str-5 Stlth+} Attacks with this weapon are significantly faster. It affects your strength (-5). It protects you from fire. It insulates you from electricity. It makes you more stealthy. (71, 27, D) a +2 long sword of freezing (71, 36, D) the +3 short sword "Jipp" {pierce, rN+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from negative energy. (71, 37, D) a +0 shortbow of flaming (72, 8, D) a +2 chain mail of poison resistance (72, 16, D) a +0 scale mail of poison resistance (72, 17, D) an uncursed staff of air (72, 20, D) a +1 great sword a +0 chain mail (72, 21, D) a bolt (72, 22, D) a bolt (72, 23, D) a bolt (72, 26, D) a +1 hand axe of electrocution (72, 27, D) the +8 mace "Cyestuv" {freeze, *Corrode MR+ Dex+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It may corrode you when you take damage. It makes you more stealthy. (72, 36, D) the +12 war axe "Uca Rul" {drain, Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). (72, 37, D) the cursed +1 leather armour of the Pure Nights {+Blink rElec rC- Str-5} It affects your strength (-5). It makes you vulnerable to cold. It insulates you from electricity. It lets you blink. It has a curse placed upon it. (73, 20, D) a +0 battleaxe a +0 chain mail of poison resistance (73, 21, D) a +0 battleaxe a +0 chain mail (73, 26, D) a +4 short sword of draining (73, 36, D) a +2 glaive of venom (73, 37, D) a lightning rod (4/4) (75, 1, D) the +5 hand axe of Havoc {chop, rPois rC+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. It protects you from poison.