Democracy123 the Dungeon (3, 4, D) 974 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 dagger (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (34, 0, D) a +6 ring of dexterity a +6 ring of dexterity a wand of digging (5) (35, 0, D) a +2 crystal plate armour (35, 14, D) Essaruhu's Compendium of Cloudy Dark Arts Spells Type Level Known a - Shock Conjuration/Air 1 no b - Animate Skeleton Necromancy 1 no c - Corpse Rot Necromancy 2 yes d - Static Discharge Conjuration/Air 3 no (35, 15, D) an uncursed staff of cold (36, 0, D) a +1 centaur barding of fire resistance (36, 1, D) a +0 dagger (36, 4, D) a +0 dagger a +0 robe (36, 14, D) a +2 pair of gloves of strength (36, 15, D) the Collected Works on Sinister Magic Spells Type Level Known a - Corpse Rot Necromancy 2 yes b - Vampiric Draining Necromancy 3 no c - Excruciating Wounds Charms/Necromancy 5 no d - Borgnjor's Vile Clutch Necromancy/Earth 5 no (37, 0, D) an uncursed ring of wizardry (37, 1, D) the cursed +3 spear "Arbiter" {elec, Str+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It has a curse placed upon it. (37, 14, D) a Grand Grimoire (37, 15, D) a Grand Grimoire (38, 1, D) a Necronomicon (38, 6, D) a +4 battleaxe 7 javelins a +0 scale mail a +1 whip of flaming a +0 robe the orc corpse of Urug (skeletalised by now) the big kobold corpse of Pikel (skeletalised by now) (38, 7, D) a +1 lajatang of pain a +0 robe (38, 15, D) a crystal ball of energy (39, 0, D) an uncursed staff of energy (39, 1, D) a +0 scimitar of holy wrath (39, 5, D) a cursed +0 robe a +0 long sword a +2 robe of cold resistance the orc corpse of Blork the orc (skeletalised by now) (39, 6, D) a +1 war axe of flaming a +7 giant club a +2 quarterstaff of chaos (39, 7, D) a +0 ring mail (39, 8, D) a +0 chain mail (39, 14, D) a book of Maledictions (39, 22, D) the cursed +3 war axe of Exoneration {chaos, rF+ rC- rN+ MR+++} (still there?) Each time it hits an enemy it has a different, random effect. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a necrophage corpse (still there?) (40, 0, D) a +2 robe of magic resistance (40, 1, D) a box of beasts (40, 5, D) a +2 plate armour of cold resistance the orc corpse of Saint Roka (skeletalised by now) (40, 7, D) a +0 cloak a +1 ring mail of magic resistance (40, 14, D) a box of beasts (40, 15, D) a book of the Dragon (40, 22, D) a +5 war axe of venom (unseen) (40, 23, D) a +0 dagger (unseen) (41, 0, D) a +0 short sword (41, 1, D) a +1 flail of crushing (41, 4, D) a -2 spear a +2 animal skin a +1 halberd of chopping a +0 scale mail (41, 9, D) an uncursed staff of earth (41, 14, D) a +0 dire flail (41, 21, D) a +5 mace of protection (unseen) (42, 0, D) a +2 battleaxe of freezing (42, 1, D) a lightning rod (4/4) (42, 14, D) the +1 cloak of Ceru {+Fly rElec rN++ Int-2} It affects your intelligence (-2). It insulates you from electricity. It greatly protects you from negative energy. It lets you fly. (42, 15, D) a lamp of fire (43, 14, D) a +0 dagger (43, 15, D) a +1 falchion of draining (44, 18, D) a cursed -2 mace (unseen) (47, 19, D) a +6 long sword of holy wrath (47, 43, D) a +2 vampiric whip a +0 ring mail (49, 0, D) a book of Party Tricks (49, 24, D) an uncursed staff of fire (49, 36, D) a cursed -2 ring of dexterity (49, 37, D) a +1 scimitar of pain (50, 0, D) the +3 arbalest of the Hawk {velocity, rC+ rN++} Any bolt fired from it inflicts extra damage. It protects you from cold. It greatly protects you from negative energy. (50, 1, D) a +1 hand crossbow of flaming (50, 13, D) an uncursed ring of wizardry (50, 21, D) an uncursed staff of poison (unseen) (50, 24, D) a +2 scythe of flaming (50, 25, D) an uncursed staff of energy (50, 36, D) a +3 short sword of protection (50, 37, D) a +5 giant spiked club (51, 0, D) the cursed +1 scale mail "Geol" {rElec rPois Str+3} It affects your strength (+3). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (51, 5, D) a +2 ring of evasion an uncursed ring of flight the amulet of Cafic {Gourm Str-4 Int+5} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (-4). It affects your intelligence (+5). a +0 war axe (51, 13, D) a +0 cloak of invisibility (51, 19, D) (unseen) (51, 24, D) an uncursed staff of air (51, 25, D) a +0 dagger of venom (51, 32, D) a +0 whip a +3 flail a +0 ring mail (51, 37, D) a +4 dagger of flaming (52, 0, D) an uncursed staff of poison (52, 1, D) a +2 war axe of flaming (52, 5, D) a +0 mace (52, 19, D) (unseen) (52, 24, D) a +1 whip of flaming (52, 25, D) a +0 hand axe of chopping (52, 36, D) a +1 quarterstaff of speed (53, 1, D) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (53, 13, D) the cursed +1 robe of Vaeckef {Regen+ Int+4} It affects your intelligence (+4). It increases your rate of regeneration. It has a curse placed upon it. (53, 15, D) the +5 dagger of Fatigue {drain, Int+2 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+2). (53, 24, D) the +5 broad axe of Hepliaklqana's Envy {chop, rPois rC+ Int+2 Dex-4} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (-4). It protects you from cold. It protects you from poison. (53, 30, D) a +0 falchion (53, 32, D) a cursed -3 whip (53, 44, D) a +0 broad axe (54, 0, D) an uncursed staff of cold (54, 1, D) a +5 flail of holy wrath (54, 24, D) a +0 flail the +9 hand crossbow "Oddawav" {flame, rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (54, 25, D) +0 shadow dragon scales (54, 36, D) an uncursed staff of earth (55, 0, D) an uncursed staff of cold (55, 12, D) a lightning rod (4/4) (55, 24, D) a +1 flail of protection (55, 36, D) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. a +0 shield a +0 scale mail (57, 14, D) a +2 long sword of protection (unseen) (59, 13, D) (unseen) (59, 36, D) a lightning rod (4/4) (59, 44, D) a +0 shield (60, 36, D) an uncursed staff of conjuration (60, 37, D) a phial of floods (60, 44, D) a +0 war axe of electrocution a +0 glaive (61, 0, D) a +1 hand crossbow of freezing (61, 8, D) a +2 plate armour of cold resistance (61, 16, D) an uncursed staff of power (61, 21, D) a +0 robe (61, 22, D) a +5 halberd a +0 robe (61, 26, D) an uncursed staff of conjuration (61, 37, D) an uncursed staff of power (61, 42, D) a cursed -3 spear (61, 43, D) a +0 spear (62, 0, D) a +0 vampiric trident (62, 1, D) the cursed +0 short sword of Nonguwik {pierce, Str+2 Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+3). It lets you see invisible. It has a curse placed upon it. (62, 8, D) the +4 shortbow "Guacs" {velocity, rPois rF+ rN+ Dex+4} Any arrow fired from it inflicts extra damage. It affects your dexterity (+4). It protects you from fire. It protects you from poison. It protects you from negative energy. (62, 9, D) a +1 chain mail of positive energy (62, 16, D) a lamp of fire (62, 17, D) a lightning rod (4/4) (62, 36, D) a +1 short sword of electrocution (62, 37, D) the +5 ring mail of Starshine {+Inv rPois rC+++ Dex-4} It affects your dexterity (-4). It renders you almost immune to cold. It protects you from poison. It lets you turn invisible. (63, 8, D) a +2 trident of venom (63, 17, D) an uncursed amulet of rage (63, 26, D) a +2 long sword of electrocution (63, 27, D) an uncursed ring of see invisible (63, 36, D) a +3 leather armour of cold resistance (63, 37, D) a +0 pair of gloves of archery (64, 16, D) a +0 scimitar (64, 17, D) an uncursed ring of positive energy (64, 26, D) a +2 flail of protection (64, 27, D) a +0 scale mail of positive energy (67, 2, D) a +0 club (unseen) (68, 0, D) a +1 rapier of draining (68, 2, D) a +0 hand axe a +0 scale mail (69, 0, D) a +0 falchion (69, 2, D) a +1 broad axe of chopping (69, 10, D) a cursed +0 arbalest (unseen) (69, 11, D) an uncursed staff of wizardry a +0 arbalest 10 bolts (69, 13, D) an arrow a bolt (70, 9, D) a box of beasts (70, 10, D) a +0 arbalest (unseen) (70, 11, D) a bolt 4 arrows (70, 12, D) a bolt an arrow (70, 13, D) 2 bolts an arrow (70, 36, D) the amulet "Kedar" {Gourm Str+6 Dex-2} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+6). It affects your dexterity (-2). (70, 42, D) a +4 battleaxe a +0 robe (71, 10, D) a +0 arbalest 22 bolts (71, 11, D) a +1 shortbow of flaming 9 arrows (71, 13, D) a bolt (71, 16, D) an uncursed staff of death (71, 17, D) a lamp of fire (71, 36, D) an uncursed staff of death (71, 37, D) a sack of spiders (72, 16, D) a +4 battleaxe of flaming (72, 26, D) a +4 long sword of slicing (72, 27, D) the cursed +1 chain mail "Rogamnop" {rN+ Dex+2} It affects your dexterity (+2). It protects you from negative energy. It has a curse placed upon it. (72, 29, D) a +0 trident a +0 spear (72, 31, D) a +0 battleaxe (72, 36, D) a lamp of fire (72, 37, D) a sack of spiders (73, 16, D) a +5 morningstar of protection (73, 17, D) a +3 plate armour of magic resistance (73, 27, D) an uncursed staff of wizardry (73, 30, D) a +0 robe (73, 31, D) a +0 robe (unseen) (75, 1, D) a +0 flail of venom