Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 16657043932515656148 67 Dengesiz the Chopper (level 4, -1/35 HPs) Began as a Human Cinder Acolyte on Apr 24, 2025. Was a High Priest of Ignis. Slain by Terence ... wielding a +2 mace of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:07:13 (1283 turns). Dengesiz the Chopper (Human Cinder Acolyte) Turns: 1283, Time: 00:07:13 Health: -1/35 AC: 3 Str: 17 XL: 4 Next: 18% Magic: 1/5 EV: 10 Int: 14 God: Ignis [*****.] Gold: 60 SH: 0 Dex: 8 Spells: 3/5 levels left rFire + . . a - -1 hand axe (flame) rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... l - amulet of magic regeneration Stlth + b - ring of wizardry HPRegen 0.25/turn k - ring of see invisible MPRegen 0.49/turn %: wizardry (x1) @: very slightly contaminated A: explore regen a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a -1 hand axe of flaming (weapon) Armour e - a +0 leather armour (worn) Jewellery b - a ring of wizardry (left hand) k - a ring of see invisible (right hand) l - an amulet of magic regeneration (around neck) Scrolls f - a scroll of amnesia {unknown} h - a scroll of blinking {unknown} i - a scroll of identify {unknown} Potions c - a potion of might {unknown} d - 2 potions of lignification {unknown} g - a potion of invisibility {unknown} j - a potion of resistance {unknown} m - a potion of brilliance {unknown} Skills: + Level 3.5 Fighting + Level 3.6 Axes + Level 1.5 Armour + Level 0.9 Dodging + Level 1.0 Spellcasting + Level 3.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Terence hits you with a +2 mace of protection. You hit Terence. You burn Terence. Terence is heavily wounded. Terence hits you with a +2 mace of protection. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +2 mace of protection! Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence is no longer more vulnerable to fire. Terence hits you with a +2 mace of protection. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence hits you with a +2 mace of protection. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +2 mace of protection. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence. You burn Terence. Terence is almost dead. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +2 mace of protection. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence completely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +2 mace of protection! You die... Terence says, "And stay out!" Ignis goes out, and joins you in death. #########.##.#### #.... #.##. #.... #.# #.... #.# #.... #.# #...> #.# ####. #.# #. #.# #. #@# #. #@# #. #.# #. #.# #. ... #.# #.# #.# You could see Terence. Vanquished Creatures 2 ribbon worms (D:2) 3 dart slugs 3 ball pythons (D:1) 4 bats (D:1) 5 endoplasms 5 giant cockroaches 3 goblins (D:1) 5 hobgoblins (D:1) 3 jackals (D:2) 6 kobolds A quokka (D:2) 5 frilled lizards 7 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dengesiz the Human Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 74 | D:1 | Reached XP level 2. HP: 19/24 MP: 3/3 83 | D:1 | Learned a level 2 spell: Scorch 258 | D:1 | Found Poasoh's Armour Shop. 358 | D:1 | Reached XP level 3. HP: 26/29 MP: 4/4 740 | D:2 | Found a faded altar of an unknown god. 764 | D:2 | Reached skill level 1 in Armour 1021 | D:2 | Reached XP level 4. HP: 35/35 MP: 5/5 1036 | D:2 | Found a glowing silver altar of Zin. 1268 | D:2 | Noticed Terence 1283 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic, serial_shops, nicolae_shop_real_fake_doors, st_stairs_13 D:2: layout_basic, hellmonk_ecumenical_altar_dog_temple, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.5 Fighting | | 3.5 Axes | | 3.6 Dodging | | 0.9 Spellcasting | | 1.0 Fire Magic | | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 139 | 22 || 161 Cast: Scorch | 3 | 7 || 10 Armour: Robe | 9 | || 9 Leather armour | 118 | 14 || 132 Dodge: Dodged | 77 | 11 || 88