Dungeon Crawl Stone Soup version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 5779328516628750276 0 Dengesiz the Apothecary (level 1, 11/11 HPs) Began as an Octopode Alchemist on May 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). Dengesiz the Apothecary (Octopode Alchemist) Turns: 0, Time: 00:00:08 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Dengesiz the Octopode Alchemist. The magnificent Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a scale mail. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############### #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈~≈~≈≈≈≈≈# #≈≈≈~~~~~≈≈≈≈≈# #≈~~~~~~~~~≈≈≈# #≈≈~~~...~~~~≈# #≈~~~[.@..~~~≈# #≈~~~~...~~~≈≈# #≈≈≈~~~~~~~≈≈≈# #≈≈≈~~~~~~~≈≈≈# #≈≈≈~~~~~~≈≈≈≈# #≈≈≈~~~~≈~~~≈≈# #≈≈~~~~~≈~~~≈≈# #≈≈≈~~≈~≈~~~≈≈# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dengesiz the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic