Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11650485322606775019 100 Dengesiz the Conjurer (level 4, -9/30 HPs) Began as a Human Conjurer on June 17, 2025. Mangled by a sleepcap (16 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:09:27 (2400 turns). Dengesiz the Conjurer (Human Conjurer) Turns: 2400, Time: 00:09:28 Health: -9/30 AC: 3 Str: 8 XL: 4 Next: 74% Magic: 1/7 EV: 2 Int: 20 God: Gold: 197 SH: 0 Dex: 11 Spells: 5/8 levels left rFire + . . e - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of flight HPRegen 0.25/turn k - ring of protection from fire MPRegen 0.10/turn %: no passive effects @: sleeping, flying A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) m - a +0 cloak (worn) Jewellery g - a ring of flight (worn) k - a ring of protection from fire (worn) l - an amulet of guardian spirit Scrolls c - a scroll of poison {unknown} h - a scroll of immolation {unknown} j - 2 scrolls of identify {unknown} n - a scroll of noise {unknown} o - a scroll of enchant armour {unknown} p - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of might {unknown} f - 2 potions of lignification {unknown} i - a potion of enlightenment {unknown} Skills: - Level 0.2 Fighting - Level 0.1 Short Blades + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.6 Spellcasting * Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap! The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The sleepcap attacks as it pursues you! The sleepcap releases spores at you but does no damage. The sleepcap attacks as it pursues you! The sleepcap releases spores at you but does no damage. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... #.. ... #..###... ....#.# #....# #.# #.# #.# #f## # # #.@###<# . #######.....# .# .....)...#### .#. ... .......#..#### .#.. ... ##...........# . .. #.# ##........>.# .##. #.# #..........# .##.##.# #####.#.#.## ##.....#########.#...## You could see a sleepcap. Vanquished Creatures An orc wizard (D:2) 2 adders (D:2) 2 ufetubi (D:3) 2 dart slugs 4 orcs (D:2) 4 endoplasms 2 giant cockroaches A hobgoblin (D:2) 6 quokkas 5 ball pythons 2 bats (D:1) 4 frilled lizards 5 goblins 4 kobolds 9 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dengesiz the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 248 | D:1 | Reached XP level 2. HP: 3/19 MP: 0/5 318 | D:1 | Learned a level 2 spell: Searing Ray 834 | D:1 | Found a faded altar of an unknown god. 1155 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1576 | D:2 | Reached XP level 4. HP: 17/30 MP: 1/7 1600 | D:2 | Reached skill level 5 in Conjurations 1870 | D:2 | Found a blossoming altar of Fedhas. 2300 | D:3 | You are sucked into a shaft and drop 1 floor! 2377 | D:4 | Noticed an ogre 2400 | D:3 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, shapermc_ecumenical_altar_totnotflames, minmay_misc_feat_cross D:2: layout_rooms, basic_altar, nicolae_underground_beach D:3: layout_rooms, lemuel_crystal_altar, lemuel_doored_altar, grunt_ministairs_3 D:4: layout_basic, overflow_temple_1_default, marbit_many_paths, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.2 Fighting | | 0.2 Short Blades | | 0.1 Dodging | | 2.3 Stealth | | 2.4 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 12 | 3 || 15 Cast: Magic Dart | 68 | 19 || 87 Searing Ray | 2 | 7 || 9 Armour: Robe | 20 | 19 || 39 Dodge: Dodged | 15 | 12 || 27