Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6787288473930781333 351 Dengesiz the Conjurer (level 6, -1/41 HPs) Began as a Human Conjurer on June 17, 2025. Slain by an adder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:17:05 (3743 turns). Dengesiz the Conjurer (Human Conjurer) Turns: 3743, Time: 00:17:06 Health: -1/41 AC: 3 Str: 7 XL: 6 Next: 61% Magic: 1/11 EV: 9 Int: 21 God: Gold: 66 SH: 3 Dex: 11 Spells: 4/11 levels left rFire . . . i - +0 dagger (flame) rCold . . . l - +0 buckler rNeg . . . g - +0 leather armour rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ a - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons i - a +0 dagger of flaming (weapon) Armour g - a +0 leather armour (worn) l - a +0 buckler (worn) o - a +0 pair of boots Jewellery a - a ring of poison resistance (worn) Scrolls d - 3 scrolls of identify {unknown} h - 2 scrolls of teleportation k - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} e - a potion of attraction {unknown} f - 2 potions of curing {unknown} j - a potion of heal wounds {unknown} m - 2 potions of enlightenment {unknown} n - 2 potions of might {unknown} Skills: + Level 1.8 Armour + Level 2.4 Dodging + Level 2.9 Stealth + Level 3.4 Spellcasting * Level 6.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 58% 2d6 4% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 65% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 12% N/A 38% 3 Fulminant Prism Conj/Alch 8% 3d6 65% 4 Dazzling Flash Hex/Fire 6% N/A 67% 3 Curse of Agony Necr 3% N/A 100% 5 Silence Hex/Air 1% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History (Press . to maintain the ray.) You feel sick. The adder bites you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 66% to hit) The searing ray hits the adder. The adder is almost dead. (Press . to maintain the ray.) You feel sick. You are no longer poisoned. The adder barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Without enough magic to sustain it, your Searing Ray dissipates. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is almost dead. You block the adder's attack. You closely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is almost dead. The adder closely misses you. The adder bites you. You die... ............#.......# ....###.#'########..####### ....# #.#.## #........# ....# #....# #..#####.# ....# ###### #..#...#.# ....# #..#.#.#.# #)### #..#.†<..# .)# ######..######## ..# #..S@........... ..##### ##.####.######### ......# #..# #........ #.###.# ###.## ######### #...#.# ##....# ....#.# #.....# #.#.#.###)#...# ###...##..#...# .........###### You could see an adder. Vanquished Creatures Sigmund (D:2) An iguana (D:2) Ijyb (D:3) 4 gnolls 4 adders 2 dart slugs 3 ribbon worms (D:2) 3 orcs (D:3) 5 endoplasms 3 giant cockroaches 6 hobgoblins 4 quokkas 4 ball pythons 6 bats 3 frilled lizards 8 goblins 5 kobolds 6 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dengesiz the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 324 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 346 | D:1 | Learned a level 2 spell: Searing Ray 808 | D:1 | Found Raob's Armour Boutique. 897 | D:1 | Found a faded altar of an unknown god. 1089 | D:2 | Found a glowing golden altar of the Shining One. 1138 | D:2 | Reached XP level 3. HP: 21/24 MP: 1/6 1195 | D:2 | Noticed Sigmund 1875 | D:2 | Reached skill level 5 in Conjurations 1875 | D:2 | Reached XP level 4. HP: 12/30 MP: 1/7 2270 | D:2 | Killed Sigmund 2271 | D:2 | Reached skill level 1 in Armour 2271 | D:2 | Reached XP level 5. HP: 28/35 MP: 2/9 2271 | D:2 | Reached XP level 6. HP: 33/41 MP: 2/10 2892 | D:3 | Reached skill level 6 in Conjurations 2929 | D:3 | Noticed Ijyb 2944 | D:3 | Paralysed by Ijyb for 2 turns 3098 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 3443 | D:3 | Paralysed by Ijyb for 4 turns 3680 | D:3 | Paralysed by Ijyb for 3 turns 3707 | D:3 | Killed Ijyb 3742 | D:3 | HP: 2/41 [adder (3)] 3743 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_rooms, serial_shops, shop, hellmonk_ecumenical_altar_run_dry D:2: layout_rooms, basic_altar, nrook_mini_vaults, uniq_sigmund D:3: layout_basic, minmay_surrounded, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.1 Armour | 1 | 1.8 Spellcasting | 3 | 3.4 Dodging | | 2.4 Stealth | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 26 | 31 || 57 Throw: Dart | | 5 || 5 Cast: Magic Dart | 68 | 38 || 106 Searing Ray | 8 | 45 || 53 Use: Potion | | 1 || 1 Scroll | | 1 || 1 Armour: Robe | 21 | || 21 Leather armour | 13 | 49 || 62 Dodge: Dodged | 31 | 53 || 84 Block: Buckler | | 11 || 11