Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8196636243279666887 216 Dengesiz the Conjurer (level 5, 0/35 HPs) Began as a Human Conjurer on June 23, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:11:42 (3239 turns). Dengesiz the Conjurer (Human Conjurer) Turns: 3239, Time: 00:11:43 Health: 0/35 AC: 5 Str: 7 XL: 5 Next: 93% Magic: 5/9 EV: 10 Int: 21 God: Gold: 145 SH: 0 Dex: 11 Spells: 2/9 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . f - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . o - +1 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ l - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (0 -> -6), hasted, invisible, very quick A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles m - a throwing net Armour f - a +0 leather armour (worn) o - a +1 pair of gloves (worn) Jewellery c - an amulet of faith l - a ring of see invisible (worn) Wands j - a wand of charming (14) (quivered) Scrolls h - a scroll of enchant weapon n - 4 scrolls of enchant armour p - a scroll of teleportation {unknown} q - a scroll of blinking {unknown} r - a scroll of fear {unknown} s - a scroll of revelation {unknown} Skills: - Level 0.2 Short Blades + Level 1.8 Armour + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.7 Spellcasting * Level 5.7 Conjurations * Level 1.5 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 56% 2d9 6% 1 Confusing Touch Hex 2% N/A 52% 3 Vampiric Draining Necr 2% 2d6 52% 3 Fulminant Prism Conj/Alch 7% 3d7 52% 4 Dispel Undead Necr 2% 3d7 89% 4 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Shops: D:3 [ Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The searing ray hits the scorpion. The scorpion is almost dead. The searing ray hits the white imp. The white imp is moderately wounded. (Press . to maintain the ray.) You feel very sick. The scorpion barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 79% to hit) The searing ray hits the scorpion. You kill the scorpion! The searing ray hits the white imp! You kill the white imp! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of might. You feel very mighty all of a sudden. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. As you read the scroll labelled YKHETE GEUJ, it crumbles to dust. It is a scroll of identify. h - a scroll of enchant weapon * * * LOW HITPOINT WARNING * * * You feel sick. As you read the scroll labelled ZUGOPLIQOW, it crumbles to dust. It is a scroll of amnesia. Okay, then. You die... #.# #.#.# #.# 5# #.# #.#.# #.# .# #.# #.#.# #.# .# #.# #.#.# #5# .# #.# #.#.# #.# #.# #.#.# #.# #.# #.#.# #.# ##.#######.#.###.# #..........#.@†..# ##.#######.#####.# ### ### ### There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A hound (D:3) 3 gnolls (D:3) 2 adders (D:2) A shadow imp (D:4) A white imp (D:4) 2 ufetubi (D:4) A dart slug (D:2) A ribbon worm (D:3) 2 orcs (D:3) 6 endoplasms 4 giant cockroaches 6 hobgoblins 9 jackals A quokka (D:2) 4 ball pythons 4 bats 3 frilled lizards 6 goblins A kobold (D:1) 2 rats (D:1) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dengesiz the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 288 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1140 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1425 | D:2 | Learned a level 2 spell: Searing Ray 1562 | D:2 | Reached skill level 5 in Conjurations 1646 | D:2 | Identified the medusa talisman of the Loofah {rN++ MP+6 | Dex-4 SInv} 1753 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/7 1917 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2112 | D:3 | Reached skill level 1 in Armour 2303 | D:3 | Reached XP level 5. HP: 35/35 MP: 1/8 2386 | D:3 | Found a snail-covered altar of Cheibriados. 2420 | D:3 | Reached skill level 1 in Translocations 2451 | D:3 | Found Mipnu's Armour Boutique. 3238 | D:4 | HP: 1/35 [poisoned by a scorpion] 3239 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring, minivault_19 D:2: layout_rooms, minmay_pentomino_x2 D:3: layout_loops_ring, mainiacjoe_overflow_24_doors, serial_shops, shop, moated_statue D:4: layout_basic, mainiacjoe_overflow_chevrons, minmay_temple_entry_overgrown, serial_demonic, serial_demonic_g, serial_demonic_f, serial_demonic_e, serial_demonic_f, serial_demonic_c, serial_demonic_d Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.7 Armour | 1 | 1.8 Translocations | 1 | 1.5 Short Blades | | 0.2 Dodging | | 2.2 Stealth | | 2.2 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | 25 | || 25 Cast: Magic Dart | 77 | 31 || 108 Searing Ray | 1 | 15 || 16 Use: Potion | | 4 || 4 Scroll | | 3 || 3 Armour: Robe | 24 | || 24 Leather armour | 22 | 9 || 31 Dodge: Dodged | 58 | 10 || 68