Dungeon Crawl Stone Soup version 0.20-a0-891-ga2611f4 (webtiles) character file. 0 Denreik the Skirmisher (level 1, -12/18 HPs) Began as a Formicid Abyssal Knight on Mar 16, 2017. Was a Follower of Lugonu. Mangled by a large abomination (23 damage) ... on level 1 of the Abyss. The game lasted 00:00:54 (86 turns). Denreik the Skirmisher (Formicid Abyssal Knight) Turns: 86, Time: 00:00:55 Health: -12/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 19 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) d - a +0 ring mail Comestibles c - a bread ration Skills: + Level 3.2 Fighting - Level 2.0 Polearms - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Press: ? - help, v - describe, . - travel Here: a large abomination The floor. You hit the large abomination but do no damage. The large abomination completely misses you. You hit the large abomination. The large abomination is lightly damaged. The large abomination hits you! A small abomination comes into view. You hit the large abomination but do no damage. The large abomination is lightly damaged. The rakshasa weaves an illusion. The large abomination barely misses you. A chaos spawn comes into view. The chaos spawn squeals angrily. You hit the large abomination but do no damage. The large abomination is lightly damaged. The large abomination hits you!! Ouch! That really hurt! You die... ≈. ..4 { # ≈.# .# # ≈4. # #.####. #.# .###...... #.R###...#..## #.#.##..x.#..#.. #...X@#. .#..#. # #.#..#....#.. .#. ##. #..#.# #.. .....###..## #.. ##.. #.##..###.. #... #.......#. #.......#....#.. .#.#..#. .#. .#. #. ##.#....# You could see a rakshasa, a large abomination, 2 chaos spawn and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Denreik the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 81 | Abyss:1 | Noticed a large abomination 81 | Abyss:1 | Noticed a rakshasa 85 | Abyss:1 | Noticed a small abomination 86 | Abyss:1 | Noticed a chaos spawn 86 | Abyss:1 | Mangled by a large abomination Vault maps used: Action || total -------------------------++------- Melee: Spear || 4 Dodge: Dodged || 2