Dungeon Crawl Stone Soup version 0.20-a0-903-g7e3609c (webtiles) character file. 31 Denreik the Skirmisher (level 3, -9/29 HPs) Began as a Formicid Abyssal Knight on Mar 20, 2017. Was a Follower of Lugonu. Mangled by a sun demon (14 damage) ... summoned by a glowing orange brain ... on level 1 of the Abyss. The game lasted 00:01:37 (198 turns). Denreik the Skirmisher (Formicid Abyssal Knight) Turns: 198, Time: 00:01:38 Health: -9/29 AC: 3 Str: 16 XL: 3 Next: 40% Magic: 4/4 EV: 12 Int: 10 (11) God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 (11) Spells: 2/2 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: afraid A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration d - a royal jelly Skills: - Level 3.2 Fighting - Level 2.0 Polearms - Level 2.1 Armour * Level 2.0 Dodging * Level 2.4 Stealth - Level 2.1 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The glowing orange brain pulsates. You are more confused. You bump into the stone wall. You bump into the stone wall. You bump into the stone wall. You attempt to attack the glowing orange brain, but flinch away in fear! You bump into the stone wall. The glowing orange brain pulsates. You feel less confused. The thrashing horror roars! You aren't carrying any spellbooks or scrolls. Attack whom? Press: ? - help, Dir - move target cursor, f/p - glowing orange brain Aim: a glowing orange brain (inspiring fear) You barely miss the glowing orange brain. The thrashing horror tramples you. You hold your ground! The thrashing horror barely misses you. The sun demon hits you! * * * LOW HITPOINT WARNING * * * You are engulfed in flames! You die... ## ### . ... ##.#. #. . . ... . .... . ### .. ..#. .. #. ##. ##. . ##.. # # ..##.. # . #.. #..# .# .......... # .# # .# .#.# ... . ...####. .#. .# . # ##..####.#.# . .. .# #..##..##X#.### #. ... . .........G@..# #.#. #.# . ........3#### # .# # ..##..##W# # # . #..##.# # .. ......#. .. ..... . .. ..##..## ## . #.. You could see a glowing orange brain, a sun demon, a thrashing horror and a hungry ghost. Vanquished Creatures A quasit (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Denreik the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 96 | Abyss:1 | Noticed a quasit 119 | Abyss:1 | Killed a quasit 119 | Abyss:1 | Reached XP level 2. HP: 12/24 MP: 3/3 119 | Abyss:1 | Reached XP level 3. HP: 14/29 MP: 4/4 145 | Abyss:1 | Noticed a glowing orange brain 197 | Abyss:1 | Noticed a sun demon 197 | Abyss:1 | Noticed a hungry ghost 197 | Abyss:1 | Noticed a thrashing horror 198 | Abyss:1 | Mangled by a sun demon Vault maps used: Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.4 Fighting | | 3.2 Polearms | | 2.0 Armour | | 2.1 Invocations | | 2.1 Action || total -------------------------++------- Melee: Spear || 14 Use: Potion || 1 Armor: Leather armour || 17 Dodge: Dodged || 21