Dungeon Crawl Stone Soup version 0.20-a0-910-gb611367 (webtiles) character file. 0 Denreik the Skirmisher (level 1, -2/18 HPs) Began as a Formicid Abyssal Knight on Mar 22, 2017. Was a Follower of Lugonu. Slain by a thrashing horror (3 damage) ... on level 1 of the Abyss. The game lasted 00:00:10 (53 turns). Denreik the Skirmisher (Formicid Abyssal Knight) Turns: 53, Time: 00:00:11 Health: -2/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 9 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.0/turn (no ring) MPRegen 0.1/turn (no ring) @: non-regenerating, diseased A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.2 Fighting - Level 2.0 Polearms - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found a gateway leading out of the Abyss. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. An ancient zyme is nearby! You feel ill. A flying skull comes into view. The flying skull gives a hideous shriek! You feel ill. A thrashing horror comes into view. The thrashing horror roars! A tormentor comes into view. The tormentor roars! The thrashing horror tramples you. You stumble backwards! You feel ill. The thrashing horror roars! You feel ill. The thrashing horror tramples you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hold your ground! The thrashing horror tramples you. You die... ≈♣≈......x...........# # ≈.##..##..##..##.... .#.. #..##..##..##.... ... ................# .# .................#### #.##..##..##z.##.....# . #..##..##..##..§# ............X....#.# .. .........@.....# ..##..##..##..### .. #.. #..##...# ... ...... {... ... ...... .#.. .##..##..## # #.. #..# .. ... You could see a thrashing horror and a flying skull. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Denreik the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 42 | Abyss:1 | Noticed an ancient zyme 48 | Abyss:1 | Noticed a flying skull 49 | Abyss:1 | Noticed a thrashing horror 51 | Abyss:1 | Noticed a tormentor 53 | Abyss:1 | Slain by a thrashing horror Vault maps used: