Dungeon Crawl Stone Soup version 0.20-a0-958-g783e32d (webtiles) character file. 0 Denreik the Skirmisher (level 1, -5/18 HPs) Began as a Formicid Abyssal Knight on Apr 6, 2017. Was a Follower of Lugonu. Slain by an ancient zyme (11 damage) ... on level 1 of the Abyss. The game lasted 00:00:56 (125 turns). Denreik the Skirmisher (Formicid Abyssal Knight) Turns: 125, Time: 00:00:57 Health: -5/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.0/turn (no ring) MPRegen 0.1/turn (no ring) @: non-regenerating, badly diseased A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Missiles d - 22 arrows Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.2 Fighting * Level 2.0 Polearms - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found 22 arrows. You see here 22 arrows. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - you Okay, then. d - 22 arrows You are suddenly pulled into a different region of the Abyss! You sense a monster nearby. Unknown command. Found a leather armour. You feel yourself growing ill in the presence of the ancient zyme. You feel ill. You feel ill. You feel ill. You feel ill. You feel ill. The ancient zyme hits you! Ouch! That really hurt! The ancient zyme hits you! Ouch! That really hurt! You die... # ## .#.# .# ... ..#. #. .... #.. #. #.. #... . #.. ..#.#.# #.#.# ## . #@.# .# { # #.x## .###{ # #.#.###.... ... #...#..#.. ...# ##.....#.##..# . #...###.. .#..###. #.## #.#....# ... # #.#. .###..# ##........# You could see an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Denreik the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 26 | Abyss:1 | Noticed a glowing orange brain 55 | Abyss:1 | Noticed a small abomination 57 | Abyss:1 | Noticed a thrashing horror 96 | Abyss:1 | Noticed an ancient zyme 125 | Abyss:1 | Slain by an ancient zyme Vault maps used: Abyss:1: lemuel_flamethrower_3 Action || total -------------------------++------- Abil: Dig || 1