Dungeon Crawl Stone Soup version 0.20-a0-1006-ge6c5631 (webtiles) character file. 0 Denreik the Skirmisher (level 1, -9/18 HPs) Began as a Formicid Abyssal Knight on Apr 13, 2017. Was a Follower of Lugonu. Mangled by an ancient zyme (11 damage) ... on level 1 of the Abyss. The game lasted 00:00:15 (61 turns). Denreik the Skirmisher (Formicid Abyssal Knight) Turns: 61, Time: 00:00:16 Health: -9/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 11 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration d - a meat ration f - 2 fruits Skills: - Level 3.2 Fighting - Level 2.0 Polearms - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History f - 2 fruits Found a leather armour. You now have 11 gold pieces. You sense a monster nearby. A thrashing horror comes into view. The thrashing horror roars! A large abomination comes into view. An ancient zyme comes into view. The thrashing horror tramples you! Ouch! That really hurt! You stumble backwards! You feel yourself growing ill in the presence of the ancient zyme. Found 5 gold pieces. The thrashing horror roars! The thrashing horror closely misses you. The thrashing horror tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The ancient zyme hits you! Ouch! That really hurt! You die... .. ## .# . ## .# ###..#.. #..#.######...#.. #....#..#..##X..ยง #####......#.#. # .#.......#..#.#... #.#.#..#X......$#.# .....##.@..#....... ..###...#x....#.#. ..#..#####..#.# .# ##.. .####.# . .# . .# . . You could see an ancient zyme, a thrashing horror and a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Denreik the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 57 | Abyss:1 | Noticed a thrashing horror 58 | Abyss:1 | Noticed a large abomination 58 | Abyss:1 | Noticed an ancient zyme 61 | Abyss:1 | Mangled by an ancient zyme Vault maps used: Action || total -------------------------++------- Dodge: Dodged || 1