Dungeon Crawl Stone Soup version 0.20-a0-1033-g05abe66 (webtiles) character file. 0 Denreik the Skirmisher (level 1, -1/18 HPs) Began as a Formicid Abyssal Knight on Apr 21, 2017. Was a Follower of Lugonu. Slain by a thrashing horror (5 damage) ... on level 1 of the Abyss. The game lasted 00:00:25 (67 turns). Denreik the Skirmisher (Formicid Abyssal Knight) Turns: 67, Time: 00:00:26 Health: -1/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 6 SH: 0 Dex: 8 (10) Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of identify {unknown} Comestibles c - a bread ration Skills: * Level 3.2 Fighting - Level 2.0 Polearms - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The quasit barely misses you. The quasit claws you but does no damage. The quasit claws you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - quasit Aim: a quasit (moderately wounded) You closely miss the quasit. The quasit is moderately wounded. The thrashing horror roars! The quasit closely misses you. The quasit claws you but does no damage. The quasit closely misses you. The quasit bites you. The quasit completely misses you. The quasit claws you but does no damage. The thrashing horror tramples you. * * * LOW HITPOINT WARNING * * * You stumble backwards! The thrashing horror roars! The thrashing horror tramples you. You die... #..# ###.#### .# ##..... # ###..##.####.. #. #.......#.## .# ##...####.# ### #.##... ## #.##..# #.#.#.#..###....# ##.##.#..#.#$.# ##.##.#..5X@.# #####.#.......# #....#.###.# ...####... .. ..#.# .#.#.# #.# ##... .# #. # # ..# . ## #.. # ... You could see a thrashing horror and a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Denreik the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 43 | Abyss:1 | Noticed a quasit 47 | Abyss:1 | Noticed a thrashing horror 67 | Abyss:1 | Slain by a thrashing horror Vault maps used: Abyss:1: evilmike_abyss_exit_13 Action || total -------------------------++------- Melee: Spear || 5 Armor: Leather armour || 8 Dodge: Dodged || 13