Dungeon Crawl Stone Soup version 0.20-a0-1033-g05abe66 (webtiles) character file. 0 Denreik the Skirmisher (level 1, 5/18 HPs) Began as a Formicid Abyssal Knight on Apr 21, 2017. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:00:40 (84 turns). Denreik the Skirmisher (Formicid Abyssal Knight) Turns: 84, Time: 00:00:40 Health: 5/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 10 Int: 11 God: Lugonu [......] Gold: 0 SH: 3 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . d - +0 buckler rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) d - a +0 buckler (worn) Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A thrashing horror comes into view. The thrashing horror roars! You block the thrashing horror's attack. The thrashing horror tramples you. You hold your ground! The thrashing horror roars! You hear a roar! The thrashing horror tramples you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hold your ground! The thrashing horror closely misses you. You pass through the gate. You can no longer depart the Abyss at will. Found 12 gold pieces. There is a staircase leading out of the dungeon here. You can't go down here! Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### . #8.8#.. ....... ....... ##......$ #8....... #@....... { #8....... ##....... ....... ......# #8.8#.# #### # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Denreik the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | Abyss:1 | Found a corrupted altar of Lugonu. 32 | Abyss:1 | Found a corrupted altar of Lugonu. 36 | Abyss:1 | Found a corrupted altar of Lugonu. 73 | Abyss:1 | Noticed a tormentor 78 | Abyss:1 | Noticed a thrashing horror 82 | D:1 | Escaped the Abyss 84 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: mrwooster_arrival_statue_2, serial_glass, glass_columns_a, glass_columns_c, minmay_octomino_c4 Abyss:1: small_statue_intersection Action || total -------------------------++------- Invok: Depart the Abyss || 1 Dodge: Dodged || 1 Block: Buckler || 1