Dungeon Crawl Stone Soup version 0.20-a0-1033-g05abe66 (webtiles) character file. 0 Denreik the Skirmisher (level 1, -8/18 HPs) Began as a Formicid Abyssal Knight on Apr 21, 2017. Was a Follower of Lugonu. Mangled by a thrashing horror (15 damage) ... on level 1 of the Abyss. The game lasted 00:00:06 (54 turns). Denreik the Skirmisher (Formicid Abyssal Knight) Turns: 54, Time: 00:00:06 Health: -8/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: * Level 3.2 Fighting - Level 2.0 Polearms - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Denreik the Formicid Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. An ancient zyme materialises. You feel yourself growing ill in the presence of the ancient zyme. A large abomination comes into view. The thrashing horror barely misses you. x2 A chaos spawn comes into view. The chaos spawn buzzes angrily. The thrashing horror roars! The thrashing horror tramples you! Ouch! That really hurt! You stumble backwards! The thrashing horror roars! The thrashing horror tramples you! Ouch! That really hurt! You die... ... . ... #.. ... .. ##.# ##4## #.# #...###...###... .....#.....#.....#. ................... . #.@...#.....# .. ##X..###. .# .. ##.## ##.## ##. ##?..###...###.. .#..x..#.....#... ...X............... ....#.....#.....#.. ...###...###. .###.. #.# ##.## ##.## ##. You could see an ancient zyme, a thrashing horror and a chaos spawn. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Denreik the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 50 | Abyss:1 | Noticed an ancient zyme 50 | Abyss:1 | Noticed a thrashing horror 52 | Abyss:1 | Noticed a large abomination 53 | Abyss:1 | Noticed a chaos spawn 54 | Abyss:1 | Mangled by a thrashing horror Vault maps used: Action || total -------------------------++------- Dodge: Dodged || 2