Dungeon Sprint DCSS version 0.20-a0-1050-g57248f3 (webtiles) character file. 25 Denreik the Skirmisher (level 3, -4/36 HPs) Began as a Formicid Chaos Knight on Apr 25, 2017. Slain by an ogre ... wielding a +0 giant spiked club (33 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:49 (178 turns). Denreik the Skirmisher (Formicid Chaos Knight) Turns: 178, Time: 00:00:51 Health: -4/36 AC: 5 Str: 17 XL: 3 Next: 17% Magic: 3/3 EV: 11 Int: 11 God: Xom [....*.] Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + k - +4 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +2 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.2/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Renounce Religion You were in the Dungeon. You worshipped Xom. You were a beloved toy of Xom. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 spear of chaos k - a +4 dagger of venom (weapon) Armour b - a +2 leather armour (worn) Wands d - a wand of flame (18/48) Scrolls i - a scroll of blinking Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a bread ration j - 2 chunks of flesh Skills: * Level 7.0 Fighting - Level 3.0 Polearms - Level 2.1 Armour + Level 1.3 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Your +4 dagger of venom begins to drip with poison! k - a +4 dagger of venom (weapon) You open the door. An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! You hit the ogre. The ogre is poisoned. The ogre is lightly wounded. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a giant spiked club! There is an open door, spattered with blood here. Things that are here: a leather armour; the goblin skeleton of Ijyb You hit the ogre. The ogre is moderately wounded. "The weather's been a little too boring around here." The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... Xom giggles madly! ########## #§§#§.'..# { #§§O§.#..+ #§@#### +# #§§# #§§# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Denreik the Formicid Chaos Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 2 | D | XOM: butterfly on damage 3 | D | XOM: potion effect (might) 6 | D | XOM: butterfly on damage 9 | D | Killed Ijyb 9 | D | Reached skill level 7 in Fighting 9 | D | Reached skill level 1 in Dodging 9 | D | Reached XP level 2. HP: 14/31 MP: 2/2 9 | D | Reached XP level 3. HP: 17/36 MP: 3/3 171 | D | Noticed an ogre 178 | D | XOM: fog 178 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 7 | 7.0 Dodging | 1 | 1.3 Polearms | | 3.0 Armour | | 2.1 Action || total -------------------------++------- Melee: Spear || 6 Dagger || 3 Use: Potion || 1 Dodge: Dodged || 2