Dungeon Sprint DCSS version 0.20-a0-1056-g7622305 (webtiles) character file. 28 Denreik the Skirmisher (level 3, -1/36 HPs) Began as a Formicid Fighter on Apr 25, 2017. Slain by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:51 (370 turns). Denreik the Skirmisher (Formicid Fighter) Turns: 370, Time: 00:00:51 Health: -1/36 AC: 6 Str: 21 XL: 3 Next: 27% Magic: 3/3 EV: 7 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.2/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Wands l - a wand of polymorph (9/24) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: - Level 7.3 Fighting + Level 2.0 Staves - Level 3.2 Armour * Level 3.6 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You stop sporulating. Your +0 quarterstaff unmelds from your body. Your +0 shield unmelds from your body. Your +0 scale mail unmelds from your body. You start resting. HP restored. You start waiting. Done waiting. You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! You hit the ogre. The ogre is lightly wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You sock the ogre! The ogre is heavily wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# { #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Denreik the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 39 | D | Killed Ijyb 39 | D | Reached skill level 7 in Fighting 39 | D | Reached XP level 2. HP: 7/31 MP: 2/2 39 | D | Reached XP level 3. HP: 8/36 MP: 3/3 367 | D | Noticed an ogre 370 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 7 | 7.3 Staves | | 2.0 Armour | | 3.2 Shields | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 32 Quarterstaff || 6 Dodge: Dodged || 11 Block: Shield || 3