Dungeon Sprint DCSS version 0.22-a0-136-g83a10e5898 (webtiles) character file. 0 Denreik the Magician (level 1, 15/15 HPs) Began as a Formicid Wanderer on Feb 3, 2018. Got out of the dungeon alive. The game lasted 00:00:20 (1 turns). Denreik the Magician (Formicid Wanderer) Turns: 1, Time: 00:00:21 Health: 15/15 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . SeeInvis + b - +0 shortbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 shortbow (weapon) Missiles c - 22 arrows (quivered) Armour e - a +0 robe (worn) Scrolls k - a scroll of blinking Potions d - 2 potions of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 Comestibles f - a ration Skills: + Level 1.1 Fighting + Level 1.0 Bows + Level 1.1 Armour + Level 1.2 Stealth Level 1.2 Shields + Level 2.1 Spellcasting Level 1.7 Conjurations Level 1.0 Necromancy You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Denreik the Formicid Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You can't go down here! You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ { { There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Denreik the Formicid Wanderer began the quest for the Orb. 0 | D | Denreik set off with: a book of Necromancy, a +0 shortbow, 22 arrows, 2 potions of curing, a +0 robe, a ration, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D | Got out of the dungeon alive. Vault maps used: D: linesprint Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------