Denreik the Dungeon (0, 0, D) a +2 scimitar of electrocution a +2 halberd of protection a +2 morningstar of crushing a +1 broad axe of chopping a +2 rapier of draining (35, 0, D) a +0 robe (38, 0, D) a +0 dagger (39, 0, D) a cursed -1 dagger a +0 club (45, 0, D) a stone