Dungeon Crawl Stone Soup version 0.22-a0-422-g9628fc87f1 (webtiles) character file. 0 Denreik the Skirmisher (level 1, -1/18 HPs) Began as a Formicid Abyssal Knight on May 16, 2018. Was a Follower of Lugonu. Slain by an ancient zyme (9 damage) ... on level 2 of the Abyss. The game lasted 00:02:17 (88 turns). Denreik the Skirmisher (Formicid Abyssal Knight) Turns: 88, Time: 00:02:18 Health: -1/18 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Lugonu [*.....] Gold: 57 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +1 ring mail "Jimefeal" {Str+4} rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, diseased A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 57 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour d - the +1 ring mail "Jimefeal" (worn) {Str+4} (You found it on level 2 of the Abyss) It affects your strength (+4). Wands e - a wand of flame (22) Comestibles c - a ration Skills: - Level 3.2 Fighting - Level 2.0 Polearms - Level 2.1 Armour - Level 0.8 Dodging * Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The ancient zyme is moderately damaged. The ancient zyme hits you! The ancient zyme hits you but does no damage. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - ancient zyme Aim: an ancient zyme (moderately damaged) The puff of flame hits the ancient zyme. The ancient zyme appears unharmed. The ancient zyme is moderately damaged. The ancient zyme hits you. The ancient zyme completely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - ancient zyme Aim: an ancient zyme (moderately damaged) The puff of flame hits the ancient zyme. The ancient zyme is moderately damaged. The ancient zyme barely misses you. The ancient zyme hits you! Ouch! That really hurt! You die... #≈≈ ♣≈........... . . .≈≈≈ ≈ .. ..≈..##...# .# .≈≈......##..#.#.∩.# . # ##.... .......##.. . # ...##..#.........#.# .. ≈ .......#.....#.#..#. .. ≈ ...#≈....##...# .# ..#. ≈≈ #....#....##### . # . ≈ ...##.#..@..# ###. . ≈ ..# ..#...x.#...# .##. ♣ # .....#..#.#.... . .≈≈≈ ......#.#...# .. ##. ≈ ###..#......... . ≈ #...#.......... . . ##. ........... . ..## .##..#. You could see an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Denreik the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 61 | Abyss:2 | Got a distressingly furry ring mail 72 | Abyss:2 | Identified the +1 ring mail "Jimefeal" {Str+4} (You found it on level 2 of the Abyss) 81 | Abyss:2 | Noticed an ancient zyme 88 | Abyss:2 | Slain by an ancient zyme Vault maps used: Abyss:1: hangedman_elemental_corridor Abyss:2: evilmike_abyss_exit_10 Action || total -------------------------++------- Evoke: Wand || 7 Armor: Ring mail || 1 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 88 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------