Dungeon Crawl Stone Soup version 0.22-a0-422-g9628fc87f1 (webtiles) character file. 0 Denreik the Skirmisher (level 1, -3/18 HPs) Began as a Formicid Abyssal Knight on May 16, 2018. Was a Follower of Lugonu. Killed by divine providence ... invoked by a smoke demon (10 damage) ... on level 2 of the Abyss. The game lasted 00:01:36 (203 turns). Denreik the Skirmisher (Formicid Abyssal Knight) Turns: 203, Time: 00:01:36 Health: -3/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, badly diseased A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.2 Fighting - Level 2.0 Polearms - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Ouch! That really hurt! You extend your mandibles. You dig through the rock wall. You retract your mandibles. An ancient zyme comes into view. The ancient zyme moves out of view. You extend your mandibles. You dig through the rock wall. You feel ill. You dig through the rock wall. Okay, then. You retract your mandibles. You extend your mandibles. You dig through the rock wall. You feel ill. You retract your mandibles. You feel ill. The ancient zyme barely misses you. The ancient zyme hits you. The smoke demon gestures at you. Something smites you! Ouch! That really hurt! You die... #...∩.#.§..## .# { # . #..#.##. # # { #.#.##..3####.# . .. #.###..##...# .# ######......# #### ##....#.#..# ## #.###..#.... # . #..##.x.3x.##..#..# #.@.#.####...#.## #.###### ##.# # { # { You could see 2 ancient zymes and a smoke demon. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Denreik the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 126 | Abyss:2 | Noticed a tentacled starspawn 167 | Abyss:2 | Noticed a tentacled starspawn 178 | Abyss:2 | Noticed an ancient zyme 179 | Abyss:2 | Noticed a smoke demon 193 | Abyss:2 | Noticed an ancient zyme 203 | Abyss:2 | Killed from afar by a smoke demon Vault maps used: Action || total -------------------------++------- Abil: Dig || 6 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 203 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------