Dungeon Sprint DCSS version 0.22-a0-422-g9628fc87f1 (webtiles) character file. 25 Denreik the Skirmisher (level 3, 0/36 HPs) Began as a Formicid Fighter on May 19, 2018. Slain by an ogre ... wielding a +0 giant club (17 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:17 (39 turns). Denreik the Skirmisher (Formicid Fighter) Turns: 39, Time: 00:00:17 Health: 0/36 AC: 6 Str: 21 XL: 3 Next: 17% Magic: 3/3 EV: 7 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Wands l - a wand of digging (17) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: - Level 7.1 Fighting - Level 2.0 Staves - Level 3.2 Armour * Level 3.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History l - a wand of digging (17) Things that are here: a club; a leather armour; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! You block the ogre's attack. There is an open door here. Your shield prevents you from hitting the ogre. You block the ogre's attack. You sock the ogre! The ogre is moderately wounded. The ogre hits you with a giant club! You thump the ogre! The ogre is severely wounded. The ogre hits you with a giant club! You hit the ogre. The ogre is severely wounded. The ogre hits you with a giant club! You die... ########## #<.#..@O.# { #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Denreik the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 16 | D | Killed Ijyb 16 | D | Reached skill level 7 in Fighting 16 | D | Reached XP level 2. HP: 29/31 MP: 2/2 16 | D | Reached XP level 3. HP: 34/36 MP: 3/3 34 | D | Noticed an ogre 39 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 7 | 7.1 Staves | | 2.0 Armour | | 3.2 Shields | | 3.6 Action || total -------------------------++------- Melee: Quarterstaff || 18 Armor: Scale mail || 3 Dodge: Dodged || 5 Block: Shield || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 39 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 39 +---------+---------+-------+---------+---------+-------+---------