Dungeon Sprint DCSS version 0.23-a0-696-gf95311e5ea (webtiles) character file. 7 Denreik the Skirmisher (level 2, -2/26 HPs) Began as a Formicid Fighter on Jan 12, 2019. Slain by a worm (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:27 (259 turns). Denreik the Skirmisher (Formicid Fighter) Turns: 259, Time: 00:00:27 Health: -2/26 AC: 6 Str: 20 XL: 2 Next: 5% Magic: 2/2 EV: 8 Int: 7 God: Gold: 243 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: * Level 4.7 Fighting - Level 2.0 Staves - Level 3.2 Armour + Level 4.5 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You retract your mandibles. You barely miss the worm. The worm bites you but does no damage. You sock the worm! The worm is heavily wounded. The worm bites you. You hit the worm. The worm is heavily wounded. You hit the worm. The worm is severely wounded. The worm bites you. You barely miss the worm. The worm is heavily wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is severely wounded. You hit the worm. The worm is almost dead. The worm bites you! You die... { {{ {{ ### ##w# #+# { #.@###.## { +##.'.<.+ #...##.## { ##.###+# { ### { { { { You could see a worm. Vanquished Creatures 2 worms (D) 2 creatures vanquished. Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Denreik the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 14 | D | Reached XP level 2. HP: 7/26 MP: 2/2 36 | D | Killed a crocodile 259 | D | Slain by a worm Vault maps used: D: the_violet_keep_of_menkaure Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Shields | 4 | 4.5 Staves | | 2.0 Armour | | 3.2 Action || total -------------------------++------- Melee: Quarterstaff || 14 Abil: Dig || 1 Armor: Scale mail || 2 Dodge: Dodged || 1 Block: Shield || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 10 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 10 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------