Dungeon Sprint DCSS version 0.24-a0-27-gca774cb5d5 (webtiles) character file. Game seed: 6241730882214984328 0 Denreik the Grave Robber (level 1, 12/13 HPs) Began as a Gnoll Necromancer on Feb 2, 2019. Got out of the dungeon alive. The game lasted 00:00:20 (8 turns). Denreik the Grave Robber (Gnoll Necromancer) Turns: 8, Time: 00:00:20 Health: 12/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 5/6 EV: 14 Int: 15 (17) God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 7.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 None Vampiric Draining Necr ###....... 2% 3 ###.... Animate Dead Necr N/A 9% 4 ####... Regeneration Chrm/Necr ##........ 12% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The neqoxec gestures. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - neqoxec That beam is likely to hit you. Continue anyway? Okay, then. The neqoxec gestures. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! The neqoxec gestures at you. You feel dopey. Something feeds on your intellect! The quasit bites you but does no damage. The quasit barely misses you. The quasit completely misses you. The neqoxec gestures at you. You feel dopey. Something feeds on your intellect! The crimson imp blinks! You have escaped! ∆ ∆ ## ### 5##5. # 333 ##. #3# #.w$##5## #+.@.+ ∆ #.w.##.## ##. #+# # ∆ ∆ You could see 4 neqoxecs, a quasit and a crimson imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Denreik the Gnoll Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 1 | D | Noticed a tyrant leech 1 | D | Noticed a tyrant leech 4 | D | Noticed a neqoxec 4 | D | Noticed a neqoxec 4 | D | Noticed a neqoxec 4 | D | Noticed a neqoxec 6 | D | Noticed a crimson imp 6 | D | Noticed a crimson imp 7 | D | Noticed a quasit 8 | D | Got out of the dungeon alive. Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Cast: Pain || 1 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------