Dungeon Sprint DCSS version 0.24-a0-41-gf098211c9e (webtiles) character file. Game seed: 3705959405763639581 91 Denreik the Vexing (level 4, -7/37 HPs) Began as a Gnoll Arcane Marksman on Feb 3, 2019. Mangled by a merfolk siren ... wielding a +0 spear (20 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:03:57 (334 turns). Denreik the Vexing (Gnoll Arcane Marksman) Turns: 334, Time: 00:03:57 Health: -7/37 AC: 2 Str: 12 XL: 4 Next: 57% Magic: 3/10 EV: 15 Int: 16 God: Gold: 243 SH: 0 Dex: 16 Spells: 0/11 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . l - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) @: mesmerised A: distributed training, fangs 1, strong nose a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 shortbow Armour l - a +0 robe (worn) Scrolls k - a scroll of blinking Potions g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 3.8 Fighting + Level 2.7 Short Blades + Level 2.7 Long Blades + Level 2.7 Axes + Level 2.7 Maces & Flails + Level 2.7 Polearms + Level 2.7 Staves + Level 2.7 Slings + Level 5.4 Bows + Level 2.7 Crossbows + Level 2.7 Throwing + Level 2.7 Armour + Level 5.4 Dodging + Level 2.7 Stealth + Level 2.7 Shields + Level 2.7 Unarmed Combat + Level 4.0 Spellcasting + Level 2.2 Conjurations + Level 5.9 Hexes + Level 2.2 Charms + Level 2.2 Summonings + Level 2.2 Necromancy + Level 2.2 Translocations + Level 2.2 Transmutations + Level 2.2 Fire Magic + Level 2.2 Ice Magic + Level 2.2 Air Magic + Level 2.2 Earth Magic + Level 2.2 Poison Magic + Level 3.0 Invocations + Level 2.7 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None b - Cause Fear Hex ###....... 14% 4 ####... c - Slow Hex ###..... 2% 2 ##..... d - Leda's Liquefaction Hex/Erth ###....... 30% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire ###..... 10% 3 ###.... Portal Projectile Hex/Tloc ###... 10% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You hit the merfolk siren but do no damage. The merfolk siren is heavily wounded. You hit the merfolk siren. Your bite misses the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear! Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss the merfolk siren. The merfolk siren is heavily wounded. Your magical contamination has completely faded away. You hit the merfolk siren but do no damage. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. You bite the merfolk siren, but do no damage. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear!! Ouch! That really hurt! You die... ∆ ## ∆## ∆ .# #. ### H#H ## ##.# #+# #.## #..###.##.(.# +##.'.<.@m# #..###.##...# ##.# #+# #.## ### w#w ## ∆ .. .. ##. $## ∆ ## ## ∆ ∆ You could see a merfolk siren. Vanquished Creatures 4 worker ants (D) 4 creatures vanquished. Vanquished Creatures (others) Menkaure (D) A crocodile (D) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Denreik the Gnoll Arcane Marksman began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 4/4 1 | D | Noticed a worker ant 1 | D | Noticed a worker ant 10 | D | Killed a worker ant 10 | D | Reached skill level 1 in Short Blades 10 | D | Reached skill level 1 in Long Blades 10 | D | Reached skill level 1 in Axes 10 | D | Reached skill level 1 in Maces & Flails 10 | D | Reached skill level 1 in Polearms 10 | D | Reached skill level 1 in Staves 10 | D | Reached skill level 1 in Slings 10 | D | Reached skill level 1 in Crossbows 10 | D | Reached skill level 1 in Throwing 10 | D | Reached skill level 1 in Armour 10 | D | Reached skill level 1 in Stealth 10 | D | Reached skill level 1 in Shields 10 | D | Reached skill level 1 in Unarmed Combat 10 | D | Reached skill level 1 in Conjurations 10 | D | Reached skill level 1 in Charms 10 | D | Reached skill level 1 in Summonings 10 | D | Reached skill level 1 in Necromancy 10 | D | Reached skill level 1 in Translocations 10 | D | Reached skill level 1 in Transmutations 10 | D | Reached skill level 1 in Fire Magic 10 | D | Reached skill level 1 in Ice Magic 10 | D | Reached skill level 1 in Air Magic 10 | D | Reached skill level 1 in Earth Magic 10 | D | Reached skill level 1 in Poison Magic 10 | D | Reached skill level 1 in Invocations 10 | D | Reached skill level 1 in Evocations 10 | D | Reached XP level 2. HP: 23/24 MP: 4/6 15 | D | Reached skill level 5 in Bows 15 | D | Reached skill level 5 in Dodging 15 | D | Reached XP level 3. HP: 27/29 MP: 6/8 22 | D | Killed a crocodile 43 | D | Reached XP level 4. HP: 21/36 MP: 9/9 96 | D | Killed Menkaure 282 | D | Noticed a tyrant leech 282 | D | Noticed a tyrant leech 285 | D | Noticed a merfolk siren 288 | D | Noticed a hippogriff 288 | D | Noticed a hippogriff 296 | D | Learned a level 4 spell: Cause Fear 299 | D | Learned a level 2 spell: Slow 304 | D | Learned a level 4 spell: Leda's Liquefaction 334 | D | Mangled by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.8 Short Blades | 1 2 | 2.7 Long Blades | 1 2 | 2.7 Axes | 1 2 | 2.7 Maces & Flails | 1 2 | 2.7 Polearms | 1 2 | 2.7 Staves | 1 2 | 2.7 Slings | 1 2 | 2.7 Crossbows | 1 2 | 2.7 Throwing | 1 2 | 2.7 Armour | 1 2 | 2.7 Stealth | 1 2 | 2.7 Shields | 1 2 | 2.7 Unarmed Combat | 1 2 | 2.7 Spellcasting | 3 4 | 4.0 Conjurations | 1 2 | 2.2 Charms | 1 2 | 2.2 Summonings | 1 2 | 2.2 Necromancy | 1 2 | 2.2 Translocations | 1 2 | 2.2 Transmutations | 1 2 | 2.2 Fire Magic | 1 2 | 2.2 Ice Magic | 1 2 | 2.2 Air Magic | 1 2 | 2.2 Earth Magic | 1 2 | 2.2 Poison Magic | 1 2 | 2.2 Invocations | 1 2 3 | 3.0 Evocations | 1 2 | 2.7 Bows | 5 | 5.4 Dodging | 5 | 5.4 Hexes | | 5.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 6 || 6 Bite | | 1 || 1 Fire: Shortbow | 20 | 24 || 44 Cast: Corona | 1 | || 1 Cause Fear | | 1 || 1 Slow | | 1 || 1 Use: Potion | | 1 || 1 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 17 | 5 || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 130 | 100.0 | 0 | 4 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 130 | 100.0 | 0 | 4 | 100.0 +---------+---------+-------+---------+---------+-------