Dungeon Sprint DCSS version 0.24-a0-81-gd227540562 (webtiles) character file. Game seed: 17175008142934139040 0 Denreik the Charmwright (level 1, -1/20 HPs) Began as a Gnoll Skald on Feb 7, 2019. Slain by a neqoxec (10 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:06 (9 turns). Denreik the Charmwright (Gnoll Skald) Turns: 9, Time: 00:00:07 Health: -1/20 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 3/6 EV: 14 Int: 12 (15) God: Gold: 0 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: infused A: distributed training, fangs 1, deterioration 1, strong nose a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 4.4 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 5.3 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 4% 2 ##..... Shroud of Golubria Chrm/Tloc #......... 13% 2 ##..... Regeneration Chrm/Necr #......... 26% 3 ###.... Spectral Weapon Hex/Chrm #....... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your body sometimes deteriorates upon taking damage. Message History You hit the neqoxec but do no damage. The neqoxec is lightly wounded. The neqoxec gestures at you. Something tries to feed on your intellect! You hit the neqoxec. You bite the neqoxec, but do no damage. The neqoxec is lightly wounded. The neqoxec gestures at you. You feel dopey. Something feeds on your intellect! The neqoxec gestures. The neqoxec closely misses you. You barely miss the neqoxec. The neqoxec is lightly wounded. The neqoxec gestures. x2 The neqoxec hits you. You closely miss the neqoxec. The neqoxec is lightly wounded. The neqoxec hits you! Ouch! That really hurt! You die... ∆ # ∆ #5 #+# #3##.## #33@<.+ #53##.## ∆ #5 #+# # ∆ ∆ You could see 4 neqoxecs, an iron imp, a white imp and an ufetubus. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Denreik the Gnoll Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 6/6 2 | D | Noticed a neqoxec 2 | D | Noticed a neqoxec 2 | D | Noticed a neqoxec 2 | D | Noticed a neqoxec 3 | D | Noticed an iron imp 4 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [a neqoxec] 9 | D | Slain by a neqoxec Levels and vault maps discovered: Action || total -------------------------++------- Melee: Spear || 7 Bite || 1 Cast: Infusion || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------