Derenoc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 34, D:1) a +0 club (8, 23, D:1) a +0 leather armour (22, 1, D:1) a +0 leather armour (22, 3, D:1) 3 stones (23, 3, D:1) a +0 club (28, 32, D:1) a +0 whip (36, 18, D:1) a +0 club (47, 39, D:1) a +0 club (47, 50, D:1) a +0 leather armour (48, 31, D:1) a ring of poison resistance Level 2 of the Dungeon (0, 0, D:2) a +1 mace of protection (3, -25, D:2) a +0 sling (4, -25, D:2) 4 stones (4, -24, D:2) a +0 robe (9, -25, D:2) a +0 whip (9, -7, D:2) a +0 robe (11, -23, D:2) a +0 dagger (13, -21, D:2) a +0 whip (22, -20, D:2) a +0 whip 4 stones (25, -23, D:2) a +0 scale mail (34, -2, D:2) a +0 dagger (36, -33, D:2) a rat corpse (skeletalised by now) (42, -17, D:2) a bat corpse (skeletalised by now) (43, -23, D:2) 3 boomerangs (46, -19, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Sasic's General Store a scroll of noise (10 gold) a potion of lignification (30 gold) the +8 falchion of Truth {protect, Dex+4} (590 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+4). a potion of degeneration (10 gold) a ring of positive energy (200 gold) a potion of might (40 gold) a potion of might (40 gold) (0, 0, D:3) a hobgoblin corpse