Descartes Level 1 of the Dungeon (0, 0, D:1) 21 stones (21, 11, D:1) a +0 dagger (21, 18, D:1) a cursed -1 club (22, -17, D:1) a +0 leather armour (23, -3, D:1) a +0 leather armour (26, 6, D:1) a +0 club (27, 14, D:1) a +0 whip a stone (28, 13, D:1) a +0 robe (45, 13, D:1) a +0 mace (47, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (34, 18, D:2) a stone (36, 17, D:2) a +0 short sword 4 stones (39, 23, D:2) a +0 short sword (40, 18, D:2) a +0 spear (41, -9, D:2) a +0 mace (41, 23, D:2) a +0 dagger (54, 20, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a stone a +0 club (1, -4, D:3) 8 stones a cursed -2 hunting sling (1, -2, D:3) a stone (1, 0, D:3) 2 stones (3, 33, D:3) a cursed +0 dagger (9, -5, D:3) a +0 robe (9, 4, D:3) 10 sling bullets (11, -1, D:3) a +0 giant club (13, 33, D:3) a +0 ring mail (18, 28, D:3) a +0 dagger (20, 11, D:3) a +0 short sword 3 stones a +0 chain mail (22, 26, D:3) a +0 club 23 stones a +0 whip (22, 27, D:3) a +0 mace a +0 leather armour (23, 9, D:3) a +0 flail (23, 10, D:3) a stone (23, 28, D:3) a stone (26, 30, D:3) a +0 ring mail (30, 12, D:3) a +0 club (33, -3, D:3) a +0 trident (39, 28, D:3) a +0 flail (53, -5, D:3) a +0 falchion Level 4 of the Dungeon (19, -29, D:4) a +0 trident (22, -34, D:4) a +0 robe (25, -16, D:4) a +0 leather armour (26, -40, D:4) a +0 flail (32, -14, D:4) a +0 glaive (39, -22, D:4) 13 bolts (49, -13, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (30, 2, D:5) a +0 dagger (41, 16, D:5) a +0 shortbow (46, -29, D:5) a +0 giant spiked club (46, -8, D:5) a +0 mace (46, -7, D:5) a +0 leather armour a +0 flail a +0 dagger a +0 robe (47, -6, D:5) a +0 chain mail a +0 trident (52, -10, D:5) a +0 short sword (59, -24, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 38, D:6) 21 stones (6, -8, D:6) a +0 long sword a +4 dagger of freezing a +0 halberd (8, -9, D:6) a cursed +0 robe a +0 robe (8, -8, D:6) a +0 robe a +0 robe a cursed +1 short sword a +0 robe (17, 3, D:6) 7 stones (18, 27, D:6) 16 stones (19, 2, D:6) a +0 whip (23, 2, D:6) a +0 spear (30, 30, D:6) a ration (31, 3, D:6) a +0 spear (31, 29, D:6) 9 gold pieces (31, 30, D:6) a +0 flail (31, 32, D:6) a +0 chain mail (31, 33, D:6) 19 arrows (32, 4, D:6) a +0 whip a +0 flail a +0 whip (32, 30, D:6) a scroll of teleportation (41, 32, D:6) 27 stones (47, 1, D:6) a +0 ring mail (49, 27, D:6) a +0 trident (54, 22, D:6) 21 bolts (57, 36, D:6) a +0 trident (57, 37, D:6) a cursed -3 rapier (58, 2, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (3, -3, D:7) a +0 hand axe (3, -2, D:7) 23 sling bullets (4, -23, D:7) a +0 helmet (5, -16, D:7) a +0 fustibalus (6, -29, D:7) a +0 hunting sling 15 sling bullets a +0 ring mail (6, -28, D:7) 2 sling bullets (7, -42, D:7) 13 stones (7, -14, D:7) 16 bolts (7, -10, D:7) an uncursed amulet of rage (9, -24, D:7) a +0 leather armour (12, -12, D:7) a +0 dagger a +0 leather armour (13, -24, D:7) 13 stones (13, -12, D:7) a +0 mace (19, -13, D:7) a +0 short sword a +0 dagger a +0 robe (24, -25, D:7) a +0 centaur barding a +3 shortbow of freezing (25, -25, D:7) 13 stones (29, 1, D:7) a +0 robe (30, -26, D:7) a +0 chain mail (39, -28, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (3, 15, D:8) a +0 dagger a +0 leather armour (3, 16, D:8) a +0 club (4, 14, D:8) a +0 club a +0 club a +0 dagger (8, 0, D:8) a +0 ring mail a +0 leather armour (8, 1, D:8) a +0 club (8, 4, D:8) a +0 flail (9, 2, D:8) a +0 ring mail (11, 21, D:8) 20 stones (11, 22, D:8) a +0 club (11, 23, D:8) a +0 dagger a +0 robe (11, 25, D:8) a +0 club a +0 ring mail a +0 flail a +0 ring mail (14, 11, D:8) a +0 war axe (20, 27, D:8) a +0 shortbow (28, 31, D:8) a +0 ring mail (30, 41, D:8) a +0 giant club (52, -2, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) 11 sling bullets (5, -14, D:9) a +0 giant club (9, -40, D:9) a +0 mace a +0 chain mail (10, -39, D:9) a +0 hand axe a +0 scale mail (10, -38, D:9) a +0 dagger a +0 robe a +0 war axe a +0 plate armour (13, -27, D:9) 25 stones (14, -55, D:9) 15 stones (19, -22, D:9) 14 stones (20, -43, D:9) a +0 leather armour (20, -41, D:9) a +0 flail a +0 leather armour (21, -42, D:9) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (24, -4, D:9) a -2 spear a +0 animal skin (31, -55, D:9) 16 bolts (34, -21, D:9) a +0 blowgun (35, -33, D:9) a +0 rapier (37, -5, D:9) a +0 giant club a +0 giant club (47, -24, D:9) 18 stones (51, -22, D:9) 29 stones Level 10 of the Dungeon (0, 0, D:10) a +0 mace (6, 21, D:10) a +0 dagger (7, 6, D:10) a +0 chain mail (13, 20, D:10) a +0 flail (16, -1, D:10) a +0 ring mail (22, 36, D:10) a +0 club (23, 36, D:10) a +0 shortbow a +0 short sword a +0 plate armour a +0 trident a +0 plate armour a +0 great mace a +0 club a +0 short sword a +0 scale mail a +0 falchion a +0 ring mail a +0 flail a +0 club a cursed +0 hand axe a +0 whip a +1 falchion of holy wrath a +0 leather armour a +0 mace a +0 club a +0 chain mail a +0 long sword a +0 mace a +0 chain mail (24, 37, D:10) a +0 dagger a +0 leather armour a +0 club (32, 39, D:10) a +0 chain mail a +0 glaive (32, 43, D:10) a +3 battleaxe a +5 quarterstaff of protection 13 rations (34, 15, D:10) a +0 dagger of distortion a cursed +0 robe (34, 16, D:10) a +0 halberd a +0 chain mail (36, 34, D:10) a stone (39, 33, D:10) a +0 short sword a +0 dagger (39, 50, D:10) a +3 chain mail a +0 pair of boots (43, 33, D:10) a stone (44, 33, D:10) a stone (45, 33, D:10) a stone (46, 33, D:10) a +0 vampiric short sword a +0 short sword Level 11 of the Dungeon [Shop] Peyg's Antique Weapon Boutique a +0 glaive (201 gold) the +8 dagger of Terror {elec, *Slow +Inv rF++ Str+7} (2653 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+7). It greatly protects you from fire. It lets you turn invisible. It may slow you when you take damage. a +0 bardiche (279 gold) a +2 fustibalus of flaming (1209 gold) a +0 club (31 gold) a +0 short sword (93 gold) a +0 dagger (62 gold) a +0 whip (77 gold) the +7 hand crossbow of Annihilation {freeze, +Inv rF+} (1931 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It lets you turn invisible. (3, 8, D:11) a +0 leather armour (4, 21, D:11) a cursed -1 giant club (6, -12, D:11) a cursed +0 robe a +0 dagger (9, 7, D:11) a +0 club a +1 dagger of flaming a +0 robe a +0 club a +1 halberd of venom a +0 plate armour (10, 7, D:11) a +0 leather armour a +0 whip (12, 9, D:11) a wand of iceblast (14) (13, 9, D:11) the +7 falchion of Bazxag {protect, *Corrode rF+ rC+ Int+4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It protects you from fire. It protects you from cold. It may corrode you when you take damage. (14, -13, D:11) a +0 mace (14, 9, D:11) 23 gold pieces (15, 9, D:11) 11 gold pieces (25, 30, D:11) a +0 long sword (27, -21, D:11) a +0 dagger a +1 dagger of venom a stone (27, -20, D:11) a +0 whip (27, -16, D:11) a stone (35, -21, D:11) a +0 shortbow (36, 27, D:11) a +0 giant spiked club (41, -12, D:11) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (45, 28, D:11) a +0 hand crossbow (46, -13, D:11) 15 stones (52, 20, D:11) a +0 club a +0 leather armour (52, 21, D:11) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 23 gold pieces (3, 0, Orc:1) a +5 dagger of venom (unseen) (3, 2, Orc:1) a +0 whip (unseen) (5, 1, Orc:1) a +0 flail (unseen) (8, 2, Orc:1) 25 gold pieces Level 1 of the Lair of Beasts (5, 4, Lair:1) a +0 scale mail (10, 14, Lair:1) a +0 hand crossbow (11, -15, Lair:1) 20 stones (19, 26, Lair:1) 203 arrows (44, -14, Lair:1) 22 bolts (45, 5, Lair:1) a +0 ring mail (56, -9, Lair:1) an uncursed staff of cold a +0 hat (60, -12, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hunting sling (0, 2, Lair:2) 22 stones (0, 3, Lair:2) 18 gold pieces (0, 4, Lair:2) 16 gold pieces (1, 0, Lair:2) a wand of polymorph (7) (1, 3, Lair:2) a scroll of enchant armour (2, 0, Lair:2) 11 gold pieces (2, 1, Lair:2) a +0 falchion (2, 4, Lair:2) 23 gold pieces (3, 0, Lair:2) 20 gold pieces (3, 3, Lair:2) a +0 flail (3, 4, Lair:2) 14 gold pieces (4, 0, Lair:2) the cursed +1 short sword "Grom" {venom, -Tele rF+++ Dex+2 SInv} It poisons the flesh of those it strikes. It affects your dexterity (+2). It renders you almost immune to fire. It lets you see invisible. It prevents most forms of teleportation. It has a curse placed upon it. (4, 1, Lair:2) 18 gold pieces (4, 3, Lair:2) a ration (10, -4, Lair:2) 18 gold pieces (24, -15, Lair:2) 20 stones (26, 15, Lair:2) a wand of random effects (28) an uncursed amulet of faith (31, 20, Lair:2) a +0 ring mail (51, -25, Lair:2) 15 stones (55, -9, Lair:2) 24 tomahawks (57, 21, Lair:2) a +0 scale mail