Dungeon Crawl Stone Soup version 0.23.2-30-g0e89c35649 (webtiles) character file. Game seed: 9507156131922796740 0 Descartes the Skirmisher (level 1, 6/18 HPs) Began as a Formicid Abyssal Knight on June 24, 2019. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:02 (100 turns). Descartes the Skirmisher (Formicid Abyssal Knight) Turns: 100, Time: 00:01:03 Health: 6/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn d - ring of teleportation (curse) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery d - a cursed ring of teleportation (left hand) Potions e - a potion of agility {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The ynoxinul gestures. A smoke demon comes into view. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You feel a slight, muted jump rush through you. Oops, that ring feels deathly cold. d - a cursed ring of teleportation (left hand) You open the door. You sense a monster nearby. Found a short sword. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! You can't go up here! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Magic restored. You have escaped! ♣#.## ####♣.♣.♣##♣# #....)......# ♣...........# ####'## #...P.# #...P.# #.....# #.@...+ #.PP..# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Descartes the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 43 | Abyss:1 | Noticed a daeva 66 | Abyss:2 | Found a corrupted altar of Lugonu. 76 | Abyss:2 | Noticed a ynoxinul 82 | Abyss:2 | Noticed a smoke demon 86 | D:1 | Escaped the Abyss 100 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Invok: Depart the Abyss || 1