Descartes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 5, D:1) a +0 club (16, -1, D:1) a +0 hand axe (18, 49, D:1) a +0 flail (29, 30, D:1) a stone (29, 31, D:1) 2 stones (32, 8, D:1) a stone (38, 9, D:1) a +0 dagger 2 stones (43, 39, D:1) a cursed +0 ring mail a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 15 bolts (2, 13, D:2) a +0 flail (10, -32, D:2) a +0 mace (15, -22, D:2) a +0 whip 3 stones (17, -28, D:2) 2 stones (18, 4, D:2) 14 bolts (22, -32, D:2) a +0 robe (25, -4, D:2) a +0 flail (27, -35, D:2) a +0 club (29, -34, D:2) a +1 dagger of venom (29, -18, D:2) a +0 club (32, -19, D:2) a +0 scale mail (34, -21, D:2) a +0 chain mail (37, -7, D:2) a +0 battleaxe (39, -8, D:2) 21 sling bullets (40, -27, D:2) a +0 hand axe (44, -4, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) 10 stones (0, 15, D:3) a +0 helmet (0, 17, D:3) a +0 short sword (7, -14, D:3) an uncursed ring of see invisible (13, -5, D:3) a cursed +0 chain mail (14, 13, D:3) a +0 robe (15, -3, D:3) a +0 short sword (16, -4, D:3) a +0 whip (17, 0, D:3) a +0 leather armour a +0 club (20, 14, D:3) a +0 mace (24, 9, D:3) 2 tomahawks (25, 2, D:3) a +0 leather armour 3 tomahawks a +0 dagger (25, 7, D:3) a +0 robe (25, 8, D:3) a +0 robe a +0 dagger (27, 18, D:3) a +0 mace (28, 14, D:3) 3 steel tomahawks a +0 short sword (31, 14, D:3) 23 sling bullets (34, 1, D:3) a +0 giant club (39, 21, D:3) a +0 whip Level 4 of the Dungeon (4, -30, D:4) 20 stones (6, -11, D:4) a +0 club (11, -9, D:4) a +0 trident a +0 scale mail (11, -6, D:4) a +0 dagger (13, -4, D:4) a cursed -3 trident (18, -16, D:4) the +1 plate armour of the Barber Surgeon {MR+} It affects your resistance to hostile enchantments. (24, -15, D:4) a +0 flail (25, -15, D:4) a +0 ring mail (33, 1, D:4) a +0 mace (34, 11, D:4) 16 stones (35, 2, D:4) a throwing net (37, -22, D:4) 12 stones (42, 6, D:4) a +0 war axe Level 5 of the Dungeon (6, 39, D:5) a +0 leather armour (12, 27, D:5) 32 stones (13, -4, D:5) a +0 giant club (16, 48, D:5) a +0 ring mail (18, 7, D:5) 18 sling bullets (25, 8, D:5) 23 stones (29, 27, D:5) 16 stones (31, 30, D:5) a +0 club (36, 17, D:5) a +0 flail (40, 32, D:5) a +0 robe (40, 42, D:5) a +0 giant club (45, -7, D:5) a +0 scale mail (49, 16, D:5) a potion of degeneration (50, 38, D:5) a +0 hand axe (58, 51, D:5) a +0 giant club (63, 5, D:5) a +0 hand axe (63, 7, D:5) a +0 whip a cursed +0 whip Level 6 of the Dungeon (0, 0, D:6) a cursed -1 quarterstaff (0, 29, D:6) a scarf of cloud immunity (4, 1, D:6) a +0 whip (8, 14, D:6) 25 stones (9, -5, D:6) a +0 hunting sling (10, -6, D:6) 17 stones (13, -4, D:6) an uncursed staff of summoning (26, 14, D:6) a +0 trident (27, 19, D:6) a cursed +0 scale mail (28, 9, D:6) the +3 leather armour "Voen" {-Tele Int+5} It affects your intelligence (+5). It prevents most forms of teleportation. (30, 30, D:6) a scarf of repulsion (31, 28, D:6) 15 bolts (33, 24, D:6) a cursed -2 shortbow (36, 47, D:6) a +0 war axe (38, 21, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club (2, 2, D:7) a +0 leather armour (unseen) (4, 9, D:7) 11 gold pieces (unseen) (4, 13, D:7) a +0 chain mail (5, 11, D:7) a +0 ring mail (6, 2, D:7) a +0 leather armour (unseen) (6, 3, D:7) 8 arrows (7, 2, D:7) 7 gold pieces (7, 4, D:7) 2 arrows (7, 5, D:7) 2 arrows (10, -18, D:7) a +0 short sword (10, 3, D:7) 19 gold pieces (10, 6, D:7) a ration (12, 7, D:7) a +0 flail (14, 0, D:7) a potion of mutation (20, 14, D:7) 2 curare-tipped needles (24, 20, D:7) a +0 halberd the Ecumenical Temple