Descartes Level 1 of the Dungeon (9, 12, D:1) a +0 dagger (10, 11, D:1) a +0 club (17, -6, D:1) a +0 mace (17, 6, D:1) a +0 club (36, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (23, 13, D:2) a +0 club (35, 12, D:2) a +0 club (37, -16, D:2) a +0 dagger (37, 16, D:2) a +0 club Level 3 of the Dungeon [Shop] Ludaituos's Antique Weapon Boutique a +0 whip (45 gold) a +0 hand axe (54 gold) a +1 dagger of speed (234 gold) a +0 dagger of venom (79 gold) a +0 dagger (36 gold) a +0 great sword of freezing (246 gold) a +0 quarterstaff (72 gold) a +0 hunting sling (27 gold) a +0 trident (63 gold) the +5 great mace of Gluttony {flame, *Rage +Rage rElec Str+8} (1240 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+8). rElec: It insulates you from electricity. +Rage: It lets you go berserk. *Rage: It may make you go berserk in combat. a +0 long sword (63 gold) a +0 spear (54 gold) a +0 flail of protection (111 gold) a +7 long sword of freezing (779 gold) (0, 0, D:3) a +0 dagger (4, -14, D:3) a +0 whip (4, -12, D:3) a +0 robe (6, -10, D:3) a +0 scale mail a +0 hand axe (7, -19, D:3) a +0 club (11, -16, D:3) a +0 leather armour a +0 club (13, -14, D:3) a +0 scale mail a +0 club (15, -17, D:3) a +0 pair of boots (17, -23, D:3) a +0 mace (21, -23, D:3) a +0 hunting sling (21, -11, D:3) a +0 club a +0 hunting sling (29, -10, D:3) a +1 hand axe of electrocution (35, -32, D:3) a +2 vorpal hunting sling (41, -17, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Wemul's Jewellery Shop the ring of the Final Decision {Fly Int+3} (369 gold) [ring of flight] Int: It affects your intelligence (+3). Fly: It grants you flight. a ring of protection from cold (300 gold) a ring of willpower (300 gold) the ring "Ruiluul" {Contam rC+ Str+8 SInv Stlth+} (516 gold) [ring of see invisible] Str: It affects your strength (+8). rC: It protects you from cold. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a ring of fire (300 gold) a ring of ice (300 gold) the ring of Abstinence {rCorr Str+4} (424 gold) [ring of resist corrosion] Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. a ring of ice (300 gold) an amulet of regeneration (360 gold) a +4 ring of evasion (432 gold) [Shop] Taqasum's Book Boutique the Grimoire of Dark Beguiling (286 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 yes b - Tukima's Dance Hexes 3 yes c - Excruciating Wounds Necromancy 5 no the Grimoire of the Volcanoes (374 gold) Spells Type Level Known a - Starburst Conjuration/Fire 6 no b - Fire Storm Conjuration/Fire 9 no a book of Air (242 gold) a book of Stone (396 gold) a book of the Earth (440 gold) a book of Winter (374 gold) a manual of Staves (880 gold) [Shop] Qaw Fira's Distillery a potion of heal wounds (60 gold) a potion of cancellation (96 gold) a potion of magic (96 gold) a potion of curing (36 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) 2 potions of heal wounds (120 gold) [Shop] Acve Raukh's Antique Weapon Emporium a +0 hand axe (81 gold) a +0 trident (94 gold) a +0 flail (94 gold) a +0 spear (81 gold) a +0 hand axe (81 gold) a +0 falchion (81 gold) a +0 spear (81 gold) a +0 spear (81 gold) a +0 falchion (81 gold) a +0 dagger (54 gold) a +0 falchion (81 gold) [Shop] Zin's Purification Station a potion of curing (90 gold) [Shop] Xuzxup's Armour Boutique a +0 robe (9 gold) +0 fire dragon scales (840 gold) a +0 scale mail (56 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +2 robe of positive energy (205 gold) a +0 leather armour of fire resistance (126 gold) (0, 0, D:4) a +0 flail (3, -2, D:4) a +0 club (6, 1, D:4) a +0 halberd (6, 2, D:4) a +0 halberd (11, 16, D:4) a +0 hand axe (15, 8, D:4) a +0 chain mail a +0 mace (17, 6, D:4) a +0 club (20, 9, D:4) a +0 club (22, -11, D:4) a +0 ring mail (22, 11, D:4) a +0 short sword (23, 12, D:4) a +0 dagger (26, -14, D:4) a +0 war axe (26, -9, D:4) a +0 spear (27, 13, D:4) a +0 dagger a +0 club (29, -11, D:4) a +0 short sword (30, -15, D:4) a +0 war axe (31, -15, D:4) a +0 short sword (31, -1, D:4) a +0 club (32, -5, D:4) a +0 bardiche (41, 6, D:4) a +0 giant spiked club (44, 11, D:4) a +0 plate armour a +0 long sword (49, 1, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (4, -9, D:5) a +0 leather armour a +0 short sword (5, -14, D:5) a +0 morningstar (8, 17, D:5) a +0 dagger a +0 robe (11, 17, D:5) a +0 trident (12, 17, D:5) a +0 whip (13, 16, D:5) a +0 hand axe a +0 chain mail (60, -2, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (21, 3, D:6) a +3 hand axe a +0 robe (22, 2, D:6) a +0 leather armour (23, 7, D:6) a +0 spear (24, 1, D:6) a +0 chain mail a +0 long sword (24, 9, D:6) 4 large rocks (24, 25, D:6) a +0 mace (27, 28, D:6) a +0 flail (28, -2, D:6) a +0 chain mail (34, 10, D:6) a +0 flail a +0 leather armour (36, -8, D:6) a +0 robe (41, -9, D:6) a +0 dagger (46, 9, D:6) a +0 flail (46, 10, D:6) a +0 flail a +0 robe a +2 vampiric whip (46, 11, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 spear (1, -2, D:7) a +0 whip a +0 leather armour (1, -1, D:7) a +0 flail (1, 2, D:7) a +0 whip (1, 4, D:7) a +0 halberd (3, 1, D:7) a +0 spear (10, 15, D:7) a +0 robe (18, -3, D:7) a +1 chain mail of fire resistance a +0 scimitar (23, -6, D:7) a +0 ring mail a +0 hand axe (25, 4, D:7) a +0 mace (34, 6, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail a +2 vampiric whip (17, 12, D:8) a +0 trident a +0 robe a +0 dagger (18, 13, D:8) a +0 short sword (29, -1, D:8) a +0 robe a +0 dagger (36, 19, D:8) a +0 dagger (38, 17, D:8) a +0 club (38, 20, D:8) a +0 whip (40, -4, D:8) a +0 mace (40, -2, D:8) a +0 chain mail a +0 flail (41, -6, D:8) a +0 leather armour a +0 club (47, 40, D:8) a +0 spear (48, 23, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 spear a +0 ring mail a +0 kite shield a +0 flail (0, 1, D:9) a +0 flail (2, -2, D:9) a +0 trident a +0 robe (3, -20, D:9) a +0 dagger (3, -15, D:9) a +0 mace a +0 chain mail (3, -6, D:9) a +0 flail of protection a +0 scale mail (3, 0, D:9) a +0 whip (3, 1, D:9) a +0 short sword a +0 ring mail a +0 dagger (3, 2, D:9) a +0 club (3, 3, D:9) a +0 short sword (5, -5, D:9) a +0 dagger (11, -20, D:9) a +2 vorpal hand axe (23, 16, D:9) a +0 dagger (35, -22, D:9) a +0 short sword (39, 12, D:9) a ring of ice a +0 club (45, -23, D:9) a +0 broad axe (45, 15, D:9) a +0 dagger (46, 16, D:9) a +0 whip (47, 14, D:9) a +0 dagger (47, 27, D:9) a potion of degeneration 2 scrolls of noise (48, 13, D:9) a +0 whip (55, -3, D:9) a +0 bardiche (61, -19, D:9) a +0 robe Level 10 of the Dungeon (6, 8, D:10) a +0 robe a +0 dagger (6, 9, D:10) a +0 robe a +0 dagger (10, 3, D:10) a +0 whip (11, 10, D:10) a +0 robe a +0 morningstar (12, 3, D:10) a +0 morningstar a +0 plate armour a +0 battleaxe (14, 21, D:10) a +0 chain mail 6 silver javelins a +1 battleaxe of electrocution (17, -13, D:10) a +0 ring mail a +0 falchion a +0 falchion (18, -14, D:10) a +0 short sword a +0 chain mail a +0 hand axe (27, -6, D:10) a +0 robe a +0 dagger (28, -15, D:10) a +0 dagger a +0 robe (29, -5, D:10) a +0 vampiric dagger (29, -3, D:10) a +0 robe a +0 dagger (39, 2, D:10) a +0 giant spiked club a +0 giant club (48, -4, D:10) a potion of degeneration Level 11 of the Dungeon [Shop] Zofilu Anofu's Magic Scroll Shop (Shop contents are unknown) (0, 0, D:11) a +0 dagger (4, -13, D:11) a +0 hunting sling (11, 3, D:11) 17 arrows (12, 12, D:11) a +0 whip (still there?) an orc corpse (still there?) (12, 14, D:11) a +0 trident an orc corpse (19, -18, D:11) 17 gold pieces (23, 4, D:11) a +0 dagger a +0 robe an orc corpse (26, 5, D:11) a +0 flail an orc skeleton (27, 5, D:11) a +0 pair of boots (27, 12, D:11) a +0 club (41, 23, D:11) the +2 flail of the Heart {vamp, *Corrode +Rage rN+++ Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rN: It renders you almost immune to negative energy. +Rage: It lets you go berserk. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 gold pieces