Descartes Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 22, D:1) a +0 robe (14, -8, D:1) a +0 dagger a +0 whip (17, 30, D:1) a +0 quarterstaff (24, 24, D:1) a +0 club (27, -17, D:1) a +0 dagger (33, 14, D:1) a +0 dagger (38, 15, D:1) a +0 club (41, 7, D:1) a +0 dagger Level 2 of the Dungeon (13, 18, D:2) a +0 leather armour (16, -16, D:2) a staff of air (21, 30, D:2) a +0 hunting sling (21, 39, D:2) a +0 hunting sling (25, 30, D:2) a +0 robe (28, -1, D:2) 15 bolts (30, 1, D:2) a +0 club (33, -3, D:2) a +0 dagger (43, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear (19, 27, D:3) a bat corpse (skeletalised by now) (25, 27, D:3) a +0 flail (30, 19, D:3) a +0 whip (34, 0, D:3) a +0 hunting sling (39, 0, D:3) a potion of lignification (41, 0, D:3) a +0 club (45, 13, D:3) a +0 club a +0 robe Level 4 of the Dungeon (0, 6, D:4) 32 sling bullets (1, 8, D:4) a +0 dagger (4, 1, D:4) the +5 robe of Night {Dark Will+ SInv} It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. (5, 1, D:4) 10 gold pieces