Descartes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 14, D:1) a +0 whip (16, 11, D:1) a +0 dagger (20, -5, D:1) 3 poisoned darts (38, 5, D:1) a +0 chain mail (42, 2, D:1) a +0 dagger a stone (42, 13, D:1) a stone (43, 37, D:1) 2 stones (45, 30, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -4, D:2) a +0 dagger (2, -3, D:2) a +0 dagger (2, 7, D:2) a +0 short sword 5 stones (10, -10, D:2) a +3 dagger of draining (16, -6, D:2) a +0 club (23, 6, D:2) a +0 trident (27, 3, D:2) a +0 cloak (30, 2, D:2) a +0 short sword (32, 11, D:2) a +0 ring mail (32, 12, D:2) 4 large rocks (36, 11, D:2) a +0 dagger (38, 22, D:2) a +0 ring mail (41, -6, D:2) a +0 club (42, 9, D:2) the +2 ring mail "Tabuu" {SInv} SInv: It lets you see invisible. (47, 4, D:2) a +0 leather armour (49, 13, D:2) a +1 dagger of draining (54, 2, D:2) a +0 leather armour (59, -7, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Ibbif's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (0, 0, D:3) a +0 hand axe (1, -11, D:3) the +4 spear of the Curious Knives {freeze, rF++ Stlth+} rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. (6, -12, D:3) a +0 whip (9, -12, D:3) a +0 club (10, 17, D:3) 3 stones (19, 8, D:3) a +0 short sword a +0 robe (20, 7, D:3) a +0 flail (21, 7, D:3) a +0 dagger a +0 robe (22, 8, D:3) a +0 club a +0 scale mail (23, 0, D:3) a +0 whip (25, -13, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant club a +0 club (11, 0, D:4) a +0 club (11, 49, D:4) a +0 chain mail (15, 27, D:4) a +0 ring mail (31, 4, D:4) a +1 flail of protection (31, 5, D:4) a +0 whip (31, 6, D:4) a +0 spear (43, 6, D:4) a +0 leather armour (43, 38, D:4) a +0 dagger (45, 1, D:4) 2 stones (52, 13, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Caikat's Distillery a potion of lignification (39 gold) a potion of berserk rage (65 gold) a potion of haste (130 gold) a potion of attraction (39 gold) a potion of degeneration (13 gold) a potion of attraction (39 gold) a potion of enlightenment (65 gold) a potion of haste (130 gold) a potion of enlightenment (65 gold) [Shop] Teiggent's Distillery a potion of mutation (120 gold) 2 potions of heal wounds (150 gold) a potion of lignification (45 gold) a potion of heal wounds (75 gold) 2 potions of curing (90 gold) a potion of lignification (45 gold) a potion of curing (45 gold) 2 potions of might (120 gold) [Shop] Tuidd's Book Shoppe a book of Callings (260 gold) a book of Beasts (494 gold) a book of the Hunter (468 gold) a book of Debilitation (364 gold) an Everburning Encyclopedia (468 gold) a book of Minor Magic (234 gold) a book of Decay (390 gold) [Shop] Hidinura's General Store a +2 leather armour of cold resistance (209 gold) a +0 scimitar of holy wrath (101 gold) a potion of heal wounds (55 gold) a book of Iron (352 gold) a wand of paralysis (6) (158 gold) a book of the Tundra (352 gold) a +0 falchion (33 gold) [Shop] Cychudgh's Weapon Emporium the +9 great sword "Lejiarph" {heavy, rElec Int+2 SInv} (791 gold) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 mace (30 gold) 8 stones (8 gold) a +0 dagger (20 gold) a +0 great sword (65 gold) a +0 rapier (40 gold) a +0 whip (25 gold) a +0 great sword of holy wrath (137 gold) (0, 0, D:5) a +0 club (1, -23, D:5) a +1 vampiric trident (3, 3, D:5) a +0 leather armour a +0 dagger (6, -40, D:5) a +0 long sword (15, -39, D:5) 2 datura-tipped darts (15, -17, D:5) a +0 leather armour (16, -33, D:5) a +2 long sword of freezing a +0 robe (16, -13, D:5) a +0 sling (18, -31, D:5) a +0 lajatang a +0 leather armour (19, -10, D:5) a +2 ring mail of fire resistance a +0 flail (20, -26, D:5) a +0 mace (21, -9, D:5) a +0 dagger (22, -34, D:5) a +0 club (22, -33, D:5) a +0 ring mail a +0 mace (23, -12, D:5) a +0 whip (24, -13, D:5) a +0 robe a +0 dagger (25, -14, D:5) a +1 dagger of draining (28, -15, D:5) a +3 trident a +0 ring mail (29, -17, D:5) a +0 trident a +0 leather armour a +0 flail (29, -16, D:5) a +0 long sword a +0 robe a +0 dagger (30, -17, D:5) a +0 leather armour a boomerang a +0 hand axe (30, -15, D:5) a +0 club (31, -18, D:5) a +0 club (42, -33, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (1, 12, D:6) a +0 scale mail (3, 10, D:6) a +2 flail of draining (4, -16, D:6) a +0 chain mail (4, 9, D:6) a +0 short sword a +0 dagger a +2 robe of willpower (4, 10, D:6) a +0 dagger a +0 robe (5, 9, D:6) a +0 hand axe 3 boomerangs a +0 leather armour (10, -7, D:6) 2 throwing nets (13, -23, D:6) a +0 ring mail a +2 battleaxe (13, -22, D:6) a +0 robe a +3 war axe of freezing (18, 19, D:6) 3 gold pieces (19, 18, D:6) 5 gold pieces (20, 17, D:6) 13 gold pieces (24, 26, D:6) a +0 plate armour (30, 5, D:6) a +0 scimitar a +0 robe (42, -8, D:6) a +0 robe a +0 flail (42, -4, D:6) a +3 scimitar of freezing 3 datura-tipped darts a +0 robe a +0 long sword a +0 robe (44, -14, D:6) a +0 robe a +0 dagger (46, -15, D:6) a +0 scale mail a +0 club a +0 trident (48, 8, D:6) a +0 robe (49, -5, D:6) a +0 whip (49, -4, D:6) a +0 ring mail a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (5, -6, D:7) a +0 robe a +0 dagger (6, -7, D:7) a +0 troll leather armour (16, -25, D:7) +0 steam dragon scales (22, 2, D:7) a +0 pair of gloves (23, -2, D:7) 3 scrolls of enchant armour (27, -26, D:7) a +0 whip (27, -19, D:7) a +0 scale mail a +0 falchion (28, -9, D:7) 5 javelins (29, -29, D:7) a +0 robe a +4 short sword (29, -18, D:7) a +0 flail a +0 club (30, -11, D:7) a +0 robe a +0 long sword (32, -11, D:7) a +5 flail of freezing a +0 robe (36, -33, D:7) a +0 robe (41, -29, D:7) a +0 kite shield (43, -11, D:7) a +0 robe a +4 great sword (44, -19, D:7) a +0 ring mail a +0 club (45, -24, D:7) a +0 robe (49, -9, D:7) a +0 short sword (52, -26, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (7, -14, D:8) a +0 vampiric falchion a +0 robe a +0 morningstar a +0 robe (7, 2, D:8) the +3 ring mail "Fuluas" {-Tele rN+ Str+4 Dex+7} Str+4: It affects your strength (+4). Dex+7: It affects your dexterity (+7). rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. (8, -14, D:8) a +4 hand axe a +0 robe a +0 hand axe a +0 robe (9, -4, D:8) a +0 whip 4 stones a +0 dagger 6 poisoned darts (10, -5, D:8) a +0 short sword of flaming (10, -4, D:8) a +0 short sword 2 poisoned darts a +0 club a +0 short sword 5 stones (11, -5, D:8) a +0 short sword (11, -4, D:8) a +0 dagger a stone (22, -6, D:8) 4 poisoned darts (23, -18, D:8) a +0 hand axe (23, -6, D:8) a +0 dagger (26, -27, D:8) a +0 hand axe a +0 leather armour a +0 whip (27, -27, D:8) a +0 hand axe (28, 13, D:8) a +0 leather armour (41, -11, D:8) a +0 club (41, -10, D:8) a +0 whip (43, -12, D:8) a +0 spear a +0 whip (45, -18, D:8) a +0 short sword (48, -15, D:8) a +0 dagger (49, -20, D:8) a +0 robe a +0 spear (57, -20, D:8) a +0 trident (58, 3, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) 5 stones (4, -15, D:9) a +0 club a +0 leather armour a +0 battleaxe a +0 chain mail (4, -14, D:9) a +0 dagger a +0 robe (5, -15, D:9) a +0 dagger of speed a +0 robe (15, -23, D:9) a +1 helmet (16, 4, D:9) a +0 robe (18, -30, D:9) 6 stones (19, 2, D:9) a +0 scimitar a +0 orcbow a +0 plate armour a +0 whip a +0 short sword a +0 leather armour a +0 mace (20, -15, D:9) a +0 hand axe (20, -14, D:9) a +0 club (21, -16, D:9) a +0 falchion (21, -14, D:9) a +0 dagger a +0 robe (24, 6, D:9) a +0 mace (38, -5, D:9) 14 gold pieces (40, -2, D:9) 9 gold pieces (41, -5, D:9) 13 gold pieces (44, -5, D:9) a scroll of identify (44, -4, D:9) a scroll of fear (45, -2, D:9) a scroll of revelation (56, -21, D:9) 3 datura-tipped darts (63, -4, D:9) a +0 long sword Level 10 of the Dungeon [Shop] Gifeoqul's Weapon Emporium 2 silver javelins (252 gold) 5 stones (7 gold) a +4 great mace of draining (471 gold) 6 stones (8 gold) the +4 whip of Ash {vamp, rN+} (541 gold) rN+: It protects you from negative energy. 8 stones (11 gold) a +0 rapier (56 gold) a +0 quarterstaff (56 gold) the +11 shortbow of Guwkenu {drain, rElec rF+ Str-2 Int+3} (1169 gold) Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. a +0 sling (21 gold) (0, 0, D:10) a +0 whip (0, 18, D:10) 2 boomerangs (1, 10, D:10) a +0 orcbow (3, -4, D:10) a +0 dagger a stone (5, -4, D:10) a +0 dagger (5, 10, D:10) a +0 robe (16, -11, D:10) a +0 flail a +0 club (16, -9, D:10) a +0 club a +0 scale mail (17, -11, D:10) a +0 dagger of speed a +0 ring mail a +0 dagger (17, -9, D:10) a +0 dagger 2 boomerangs a +0 leather armour (19, -10, D:10) a +0 scimitar a +0 orcbow a +0 chain mail (33, -22, D:10) the felid corpse of Descartes (34, -10, D:10) a +0 trident (35, -21, D:10) the felid corpse of Descartes (36, -27, D:10) a +0 orcbow a centaur corpse (38, -7, D:10) a +0 orcbow (44, 6, D:10) a +0 battleaxe a +0 orcbow 4 stones a +0 plate armour an orc corpse (skeletalised by now) (46, 4, D:10) a +1 scimitar of flaming (47, 6, D:10) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (49, -15, D:10) a +0 dagger a kobold corpse (skeletalised by now) (49, -11, D:10) a +0 dagger 7 poisoned darts (50, -30, D:10) an electric eel skeleton (51, -13, D:10) a +0 dagger a kobold corpse (skeletalised by now) (51, -12, D:10) a +0 dagger 2 stones a +0 ring mail a kobold corpse (skeletalised by now) (51, -11, D:10) a +0 falchion a +0 whip 3 poisoned darts (51, -10, D:10) a +0 scale mail (51, -8, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a scroll of silence (8, 0, D:11) a +0 pair of gloves the Ecumenical Temple