Descartes Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 11, D:1) a quokka corpse (skeletalised by now) (1, 3, D:1) a +0 ring mail (4, 4, D:1) a quokka corpse (skeletalised by now) (11, 18, D:1) a +0 whip (13, -12, D:1) a +0 ring mail (15, -9, D:1) a stone (29, -18, D:1) a bat skeleton (31, -17, D:1) a +0 dagger (36, 7, D:1) a frilled lizard corpse (skeletalised by now) (37, -4, D:1) a +0 ring mail (37, 21, D:1) a +0 short sword a kobold corpse (skeletalised by now) (38, 21, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (41, -23, D:1) a +0 spear (42, -12, D:1) a +0 dagger (43, -1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (45, -21, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (6, -31, D:2) 5 stones (7, -15, D:2) a bat corpse (skeletalised by now) (9, -29, D:2) a frilled lizard corpse (skeletalised by now) (14, -14, D:2) a hobgoblin corpse (skeletalised by now) (14, -3, D:2) a +0 mace (14, 14, D:2) 5 stones (16, -11, D:2) 6 stones (24, -6, D:2) 3 stones (28, -2, D:2) a stone (30, -12, D:2) a hobgoblin skeleton (31, -2, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (0, 6, D:3) 8 stones (21, -16, D:3) a scroll of identify (24, -16, D:3) a potion of heal wounds (29, -11, D:3) a +0 whip (31, -7, D:3) a +0 dagger a +0 leather armour (32, -6, D:3) a scroll of identify