Destapler Level 1 of the Dungeon [Shop] Ifri's Armour Shoppe the +2 buckler of Summertime {Stlth+} (340 gold) Stlth: It makes you more stealthy. a +0 robe (9 gold) a +0 ring mail (56 gold) the +4 chain mail of Hiupp {Harm +Inv rF++ Int+2} (842 gold) Int: It affects your intelligence (+2). rF: It greatly protects you from fire. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 robe of resistance (387 gold) a +3 plate armour of willpower (630 gold) a +0 pair of boots (63 gold) (0, 0, D:1) 12 stones (5, 25, D:1) 15 stones (6, -2, D:1) a +0 club (7, 4, D:1) 17 stones (15, 6, D:1) a +0 club (17, -2, D:1) a +0 dagger (30, 6, D:1) 31 sling bullets (31, 2, D:1) a +0 dagger (36, 23, D:1) 5 stones (42, 33, D:1) a +0 dagger (43, 20, D:1) a +0 scale mail (45, 22, D:1) a +0 whip Level 2 of the Dungeon [Shop] Vutwy's Weapon Boutique a +2 short sword of holy wrath (208 gold) a +1 vorpal double sword (354 gold) the +9 lajatang "Sithifie" {flame, rC+} (1032 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. a +0 dagger (24 gold) a +0 club (12 gold) a +0 short sword (36 gold) 15 stones (18 gold) a +0 quarterstaff (48 gold) the +1 broad axe "Idearcha" {drain, Drain Fly rPois Will+++} (373 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rPois: It protects you from poison. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. a +0 spear (36 gold) a +0 spear (36 gold) a +0 flail (42 gold) a +0 dagger (24 gold) a +0 dagger (24 gold) (0, 0, D:2) a +0 dagger (2, 0, D:2) 20 stones (19, 35, D:2) a +0 dagger (34, 16, D:2) a +0 club a +2 robe (42, 41, D:2) a +0 short sword 2 stones (51, 25, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -7, D:3) a +0 club (5, 3, D:3) a +0 mace (11, 25, D:3) a +0 dagger (13, 44, D:3) a +0 spear (18, -4, D:3) a staff of conjuration a +0 mace (18, 22, D:3) 19 stones (20, 41, D:3) a +0 club (27, -5, D:3) a +0 club (40, -5, D:3) a +0 short sword (47, -6, D:3) a +0 short sword (58, 34, D:3) a +0 dagger (59, 32, D:3) a +0 whip a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 25 sling bullets (1, 0, D:4) 25 stones (2, 6, D:4) a +0 trident (21, -6, D:4) a +0 dagger a +0 ring mail (24, -7, D:4) a +0 club a +0 chain mail (24, -5, D:4) a +0 hand axe (26, -14, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 13 stones (5, 2, D:5) 18 bolts (15, 25, D:5) a +0 ring mail (17, 9, D:5) a +0 dagger a +0 leather armour (22, 45, D:5) a +0 dagger (24, 19, D:5) a +0 dagger (28, 22, D:5) a +0 leather armour (30, 17, D:5) a +0 dagger a +0 robe (31, 23, D:5) a +0 robe (31, 24, D:5) a +0 leather armour a +0 dagger (32, 15, D:5) a +0 club (40, 42, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 22 stones (4, -17, D:6) a ring of flight (9, 3, D:6) 29 arrows (17, -13, D:6) a +0 battleaxe a +0 robe (27, -14, D:6) a ring of magical power (28, -5, D:6) a +0 robe (33, 25, D:6) 22 sling bullets (33, 27, D:6) 28 stones (37, -12, D:6) a +0 morningstar (49, -1, D:6) a +0 dagger (49, 4, D:6) a +0 spear (52, 30, D:6) a +0 flail (53, 27, D:6) a +0 club a +0 leather armour (54, 27, D:6) a +0 club a +0 leather armour (54, 31, D:6) a +0 spear a +0 scale mail (55, 31, D:6) a +0 spear (56, 31, D:6) a +4 flail (57, 28, D:6) a +0 trident (58, 28, D:6) a +0 trident Level 7 of the Dungeon [Shop] Xaroga Kotoc's General Store a +0 scimitar (52 gold) 19 stones (24 gold) a +0 ring mail (52 gold) a potion of heal wounds (65 gold) 18 bolts (46 gold) 13 arrows (33 gold) a scroll of identify (26 gold) 24 bolts (62 gold) the +3 dagger of the Screaming Fulmar {venom, rF++ rC++ Dex-4} (663 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (-4). rF: It greatly protects you from fire. rC: It greatly protects you from cold. a +0 ring mail (52 gold) (4, -6, D:7) a +0 mace a +0 ring mail (4, -5, D:7) a +0 halberd a +0 chain mail (4, -4, D:7) a +0 hand axe (15, -5, D:7) a +0 robe a +0 morningstar (18, 17, D:7) 26 stones (18, 19, D:7) a +0 chain mail (18, 30, D:7) a +0 whip (20, 3, D:7) a ring of see invisible a +0 robe a +2 halberd of venom (20, 6, D:7) a +0 robe a +4 war axe (23, 8, D:7) a +1 pair of boots (31, 38, D:7) a +0 ring mail (32, 10, D:7) a +0 hand axe (33, -2, D:7) 20 bolts (33, 7, D:7) a +0 robe (37, 33, D:7) a book of Touch (40, 6, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 flail (2, -8, D:8) a hound corpse (2, -7, D:8) a wolf corpse (4, -1, D:8) a potion of curing (10, -13, D:8) a +0 club (11, -13, D:8) a +0 whip (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) a gnoll corpse (still there?) (11, -12, D:8) a +0 halberd (still there?) a +2 flail of protection (still there?) a wolf corpse (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?) (11, -11, D:8) a +0 halberd (28, -26, D:8) 15 stones (29, -30, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a bullfrog corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, -28, D:8) a +1 vorpal mace a +0 leather armour (30, -31, D:8) a +0 robe an orc corpse (skeletalised by now) (30, -19, D:8) a +0 hand crossbow the Ecumenical Temple