Destapler Level 1 of the Dungeon (3, 2, D:1) 21 arrows (12, -14, D:1) a +0 dagger (17, -36, D:1) a +0 dagger (22, -36, D:1) a +0 dagger (22, 5, D:1) a +0 club (23, -23, D:1) a +0 club (26, 5, D:1) a +0 short sword (31, 11, D:1) a +0 leather armour (41, 1, D:1) a +0 spear (42, -27, D:1) a +0 hunting sling (54, -16, D:1) a +0 dagger (60, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -5, D:2) a +0 dagger (5, -10, D:2) a +0 club a +0 dagger a +0 dagger (6, -9, D:2) a +0 dagger (13, -9, D:2) a +0 dagger a +0 dagger (13, -8, D:2) a +0 club (16, -9, D:2) a +0 animal skin a +0 club (17, -9, D:2) a +0 dagger (23, -15, D:2) a +0 chain mail a +0 falchion (23, -14, D:2) a +0 short sword (27, 15, D:2) a +0 leather armour (29, -18, D:2) a +0 club (35, -20, D:2) a +0 club (36, 3, D:2) a +0 club (41, 3, D:2) 15 sling bullets (51, -13, D:2) a +2 rapier of draining (53, -14, D:2) 3 large rocks Level 3 of the Dungeon [Shop] Uhoxesam's Antique Weapon Shop a +2 shortbow of flaming (435 gold) a +5 spear of venom (765 gold) a +0 war axe of freezing (207 gold) a +0 mace (75 gold) a +0 trident of distortion (267 gold) a +1 whip of freezing (287 gold) (1, 16, D:3) a +0 hunting sling (34, 1, D:3) a +0 short sword (35, 26, D:3) 14 sling bullets Level 4 of the Dungeon (17, 7, D:4) a +0 giant club (44, 3, D:4) a +0 ring mail (45, 13, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (3, 9, D:5) 14 arrows (4, -15, D:5) a +0 giant spiked club (9, -26, D:5) a +0 giant spiked club (23, -4, D:5) a +0 war axe (30, -36, D:5) 17 sling bullets (32, -37, D:5) a +0 spear (34, -37, D:5) a +0 halberd (37, -36, D:5) a +0 club (39, -31, D:5) a +0 flail a +0 whip a +0 robe a +0 club (39, -12, D:5) a +0 trident (40, -25, D:5) a +0 robe (41, 5, D:5) a +0 long sword (51, 5, D:5) 27 arrows Level 6 of the Dungeon [Shop] Senlotuu's Assorted Antiques a potion of lignification (60 gold) a scroll of vulnerability (150 gold) a +2 plate armour of cold resistance (800 gold) the +10 spear "Qucral" {spect, Contam rElec Will+} (1430 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. a +0 war axe (70 gold) a +0 spear (60 gold) a potion of mutation (160 gold) a potion of curing (60 gold) a +0 hand crossbow (70 gold) a +0 scale mail (80 gold) (0, 0, D:6) a +0 leather armour (6, -2, D:6) 18 arrows (9, -18, D:6) a +0 plate armour (9, -15, D:6) a +0 dagger (9, -13, D:6) a +0 short sword (10, -14, D:6) a +0 short sword (38, -7, D:6) a +0 dagger a +0 robe (40, -5, D:6) a +0 flail a +0 ring mail a +0 short sword a +0 dagger a +0 robe (40, -3, D:6) a +0 dagger (45, -5, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (5, 37, D:7) a yak skeleton (50, 50, D:7) a +0 rapier (62, 0, D:7) 27 arrows Level 8 of the Dungeon [Shop] Dirol's Assorted Antiques a wand of charming (8) (290 gold) a potion of lignification (87 gold) a +4 ring of protection (1044 gold) a potion of curing (87 gold) a +4 war axe (739 gold) [Shop] Sumodil's Book Emporium (Shop contents are unknown) (0, 0, D:8) the +2 spear of Untruth {flame, *Noise rPois Str+4 Int+2} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). Int: It affects your intelligence (+2). rPois: It protects you from poison. *Noise: It may make noises in combat. (0, 1, D:8) 2 javelins (5, -7, D:8) a +0 quarterstaff (17, -3, D:8) a scroll of noise