Destapler Level 1 of the Dungeon (1, -31, D:1) a +0 dagger (3, 9, D:1) 8 stones (10, -31, D:1) a +0 ring mail (14, -20, D:1) a +0 dagger (15, 0, D:1) 3 stones (16, -6, D:1) a +0 short sword (44, 4, D:1) a +0 club Level 2 of the Dungeon (2, 7, D:2) a +0 whip (14, 5, D:2) 5 stones (15, 7, D:2) a +0 club (16, 4, D:2) a +0 ring mail (22, 10, D:2) a +0 sling a +0 dagger (23, 10, D:2) a +0 robe a +0 cloak (37, 26, D:2) a +0 sling a +0 dagger (51, 33, D:2) a potion of ambrosia Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -14, D:3) 5 stones (3, 8, D:3) a ring of poison resistance (5, -19, D:3) a +0 club a +0 sling (9, -9, D:3) a +0 ring mail (18, -17, D:3) 2 stones (20, -18, D:3) 3 stones (21, -16, D:3) a +0 animal skin a throwing net a +0 animal skin a +0 animal skin a +0 animal skin 20 stones a +0 animal skin (21, -15, D:3) 5 stones a +0 animal skin (22, -30, D:3) a +0 dagger (22, -19, D:3) 7 stones (23, -19, D:3) 5 stones (24, -18, D:3) 3 stones (39, -10, D:3) a +0 club (44, -14, D:3) 6 boomerangs (46, -13, D:3) a +0 dagger a +0 chain mail (48, -29, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, -8, D:4) a +0 falchion (5, 16, D:4) a +0 giant club (30, 24, D:4) a +0 robe (35, 24, D:4) a +0 ring mail (35, 25, D:4) 3 stones (38, -12, D:4) a +0 club (40, 13, D:4) a +0 dagger (41, -8, D:4) 7 stones (41, 1, D:4) a +0 flail (42, 3, D:4) a +0 spear (45, 13, D:4) a +0 pair of boots (48, 12, D:4) a +0 leather armour (52, 15, D:4) a +0 robe (53, -6, D:4) a +0 dagger (53, 3, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Tuttet's Armour Shop the +0 buckler of Cekhop {Harm *Slow +Blink MP+9} (318 gold) MP: It affects your magic capacity (+9). +Blink: It lets you blink. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +0 leather armour (20 gold) a +0 pair of gloves (45 gold) a +0 chain mail (45 gold) a +0 robe (7 gold) a +2 robe of fire resistance (177 gold) a +2 plate armour of poison resistance (370 gold) a +0 chain mail (45 gold) (0, 0, D:5) a +0 shortbow a +0 plate armour a +0 hand axe (1, 18, D:5) 2 poisoned darts (3, 10, D:5) a +0 dagger a +0 robe (7, 16, D:5) a +0 flail (10, 1, D:5) 3 boomerangs a +0 hand axe (10, 9, D:5) a +0 robe (10, 13, D:5) 5 stones (11, 16, D:5) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (19, 5, D:5) a +0 flail (26, 19, D:5) 4 stones (31, 42, D:5) a +0 whip (35, 0, D:5) a +0 club (36, 12, D:5) 5 stones (38, 4, D:5) a +0 scale mail (42, 8, D:5) a +0 hand axe (43, 41, D:5) a +0 spear (44, 5, D:5) 2 poisoned darts (46, 43, D:5) a +0 club (47, 41, D:5) a +0 ring mail (52, 5, D:5) a +1 hand axe of freezing a +0 leather armour (57, 24, D:5) a +0 falchion Level 6 of the Dungeon (2, 0, D:6) a +0 dagger a +0 robe (12, 26, D:6) 4 stones (13, 23, D:6) a +0 short sword a +0 giant club (17, 18, D:6) a scroll of amnesia a potion of degeneration (18, 17, D:6) a +0 leather armour a +0 falchion (19, -20, D:6) a +0 sling (22, 5, D:6) a +0 falchion (23, 4, D:6) a +0 hand axe (27, -8, D:6) a +0 ring mail (37, -12, D:6) a +0 robe (37, -2, D:6) a +1 hat Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, -2, D:7) a +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (2, -4, D:7) a +0 club (9, -29, D:7) a +0 long sword +0 swamp dragon scales (10, -14, D:7) 2 poisoned darts (11, -31, D:7) a +0 great sword (15, -30, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 scale mail (16, -30, D:7) a +0 short sword a +0 mace a +0 chain mail (17, -36, D:7) 3 boomerangs (20, -22, D:7) 6 stones (20, 3, D:7) a +0 leather armour (24, -21, D:7) a +0 club a +0 leather armour (25, -38, D:7) a +0 club 8 poisoned darts a +0 plate armour (25, -37, D:7) a +0 dagger (25, -24, D:7) +0 steam dragon scales (26, -38, D:7) a +0 dagger a +0 club 4 stones (26, -37, D:7) a +0 dagger 2 stones (26, -8, D:7) a +0 shortbow (37, -3, D:7) a +0 dagger (40, -6, D:7) a +0 hand axe of freezing a +0 robe a +1 chain mail of cold resistance a +0 dagger of venom (43, -16, D:7) 3 stones (43, -14, D:7) a +0 spear (48, -14, D:7) a +0 leather armour a +0 dagger (50, -41, D:7) a +0 short sword Level 8 of the Dungeon (44, -32, D:8) a +0 leather armour a +0 hand axe a +0 club a +0 falchion (44, -31, D:8) a +0 leather armour a +0 trident (48, -51, D:8) a +0 short sword (48, -50, D:8) 2 poisoned darts a +0 whip (48, -18, D:8) a +0 dagger (48, -17, D:8) a +0 short sword 4 poisoned darts (49, -18, D:8) a +0 whip 4 stones (54, -49, D:8) a +0 club a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 spear (10, -6, D:9) a +0 halberd (10, -5, D:9) a +0 whip (19, 28, D:9) a +0 mace a +0 dagger a +0 robe a +0 hand axe of flaming a +0 leather armour a +0 hand axe a +0 ring mail (32, 18, D:9) a +0 morningstar (35, 30, D:9) a +0 spear (37, 13, D:9) a +0 dagger 4 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 gold pieces