Destapler Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 7, D:1) a +0 dagger (3, 9, D:1) a +0 whip (4, -6, D:1) a +0 ring mail (10, 11, D:1) a +0 plate armour (11, 7, D:1) a +0 leather armour (14, 15, D:1) a +0 chain mail (37, 13, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Ozegaj's Weapon Shop a +0 sling (16 gold) a +0 mace (33 gold) a +0 hand axe (33 gold) the +7 great sword "Veibb" {freeze, rF++ Will++ Str-4} (844 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-4). rF: It greatly protects you from fire. Will: It greatly increases your willpower. a +0 long sword (38 gold) the +8 dagger of Gloom {vamp, Will+ Str-2 Int+2 Stlth+} (675 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (-2). Int: It affects your intelligence (+2). Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 hand axe (33 gold) a +0 quarterstaff (44 gold) the +1 whip of Afroasysi {protect, Stlth+} (195 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Stlth: It makes you more stealthy. the +9 sling of Circularity {flame, Str-5 Dex+7} (647 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (-5). Dex: It affects your dexterity (+7). (16, -1, D:2) a +0 robe (30, -1, D:2) a +0 dagger (39, -17, D:2) a +0 robe (40, -1, D:2) a +0 mace (42, 7, D:2) a +0 dagger (46, -14, D:2) a ball python corpse (47, 6, D:2) a +0 helmet (59, 21, D:2) a +0 dagger (63, 17, D:2) a +0 sling a human corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a gnoll corpse