Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 15396901237928386507 358 Destapler the Magician (level 6, -1/46 HPs) Began as a Djinni Hedge Wizard on Jan 22, 2024. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 4 of the Dungeon. The game lasted 00:12:25 (3271 turns). Destapler the Magician (Djinni Hedge Wizard) Turns: 3271, Time: 00:12:26 Health: -1/46 AC: 3 Str: 9 XL: 6 Next: 97% Gold: 131 EV: 12 Int: 18 God: SH: 0 Dex: 12 rFire + + . f - +2 demon trident (antimagic) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . h - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +2 antimagic demon trident (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) h - a +0 cloak (worn) Jewellery k - a +6 ring of intelligence n - a ring of fire w - an amulet of faith Scrolls e - 3 scrolls of identify {unknown} g - a scroll of fear {unknown} l - 2 scrolls of vulnerability {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of poison {unknown} r - 2 scrolls of noise {unknown} u - a scroll of teleportation {unknown} Potions d - 3 potions of curing {unknown} i - 2 potions of might {unknown} j - a potion of degeneration {unknown} p - a potion of berserk rage {unknown} q - 2 potions of mutation {unknown} s - a potion of brilliance {unknown} t - a potion of ambrosia {unknown} v - a potion of heal wounds {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Polearms * Level 1.2 Armour - Level 3.0 Dodging - Level 2.0 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Slow Hex 68% N/A 3% 1 c - Shock Conj/Air 68% 1d7 3% 1 d - Momentum Strike Conj/Tloc 34% 3d8 4% 2 e - Mephitic Cloud Conj/Alch/Air 17% N/A 9% 3 z - Call Imp Summ 34% N/A 4% 2 B - Blink Tloc 34% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: hornet Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll hits you from afar with a +0 spear! The gnoll barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. Your magical contamination has completely faded away. You swap places. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll closely misses your cerulean imp. Your cerulean imp hits the gnoll but does no damage. Your cerulean imp barely misses the gnoll. You reach to attack! You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the gnoll with a -3 spear. You hit the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. Your cerulean imp hits the gnoll with a -3 spear. The gnoll dies! You reach to attack! You barely miss the gnoll. The gnoll hits you but does no damage. Your cerulean imp closely misses the gnoll. You reach to attack! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your cerulean imp misses the gnoll. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the gnoll but does no damage. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You die... # #.# #~#.#P# #.# # #.. ### #######)#####.# ##. ... #...#......#..# #.##.##.†.....#.## #.....#..###..†.# #....5)g.# #.##.# ##..)g##.# #.##..# #.#.###.....##..# # #@######......# #..........##.. ############ #.# .# You could see a gnoll (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 hounds (D:4) An orc priest (D:3) An orc wizard (D:3) 4 adders 4 gnolls A ribbon worm (D:4) A dart slug (D:1) 3 orcs (D:3) 2 ball pythons (D:2) 6 endoplasms 5 giant cockroaches 4 goblins 10 hobgoblins 5 quokkas 5 bats 3 frilled lizards (D:1) 6 kobolds 4 rats 67 creatures vanquished. Vanquished Creatures (collateral kills) A phantom (D:4) 2 gnolls An orc (D:3) A ball python (D:1) An endoplasm (D:1) A bat (D:1) 7 creatures vanquished. Grand Total: 74 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Destapler the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Destapler set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 84 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 517 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 517 | D:1 | Learned a level 1 spell: Shock 882 | D:2 | Reached skill level 1 in Fighting 882 | D:2 | Reached skill level 1 in Polearms 882 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1208 | D:2 | Reached XP level 5. HP: 31/37 MP: 0/0 1208 | D:2 | Learned a level 2 spell: Momentum Strike 2158 | D:3 | Identified the +1 sling of Peace {heavy, rPois Str+4} 2792 | D:4 | Reached XP level 6. HP: 40/43 MP: 0/0 2871 | D:4 | Noticed a hornet 3255 | D:4 | Reached skill level 1 in Armour 3271 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms, minmay_tromino_v2 D:2: layout_basic, serial_park_tiny_pond, hex_intersection D:3: layout_basic, minmay_misc_feat_doors, minivault_11 D:4: layout_loops_ring, kennysheep_mini_moat, minmay_temple_entry_glassed_door, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_window], aquarium_window_1, aquarium_window_corridor_3, aquarium_window_fake, aquarium_window_2, aquarium_view_2c Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Fighting | 1 2 3 | 3.0 Polearms | 1 2 3 | 3.0 Dodging | 3 | 3.0 Armour | 1 | 1.2 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Demon trident | 48 | 104 || 152 Punch | | 1 || 1 Cast: Magic Dart | 20 | 29 || 49 Call Imp | 8 | 8 || 16 Slow | 2 | 1 || 3 Blink | 2 | || 2 Shock | 2 | || 2 Stab: Sleeping | 4 | 1 || 5 Armour: Robe | 28 | 56 || 84 Dodge: Dodged | 24 | 42 || 66