Devinter Level 1 of the Dungeon (0, 0, D:1) a +0 spear (16, -28, D:1) a +0 short sword (19, 18, D:1) a +0 whip (22, 9, D:1) a +0 club (33, 12, D:1) a +0 ring mail (41, -17, D:1) a +0 dagger (44, -22, D:1) a +0 club (54, -15, D:1) a +0 dagger (57, 25, D:1) a +0 dagger (58, 20, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (7, 4, D:2) a +0 club (15, -10, D:2) a cursed -1 mace (15, 10, D:2) a +0 club (16, 7, D:2) a +0 dagger (24, -14, D:2) a +0 scale mail (25, 14, D:2) a +0 club (32, 7, D:2) a cursed +0 whip (33, 1, D:2) a +0 robe (34, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hand axe (1, 1, D:3) a +0 dagger (3, 12, D:3) a +0 spear (4, 10, D:3) a +0 flail (4, 12, D:3) a +0 spear (5, 3, D:3) a cursed +0 buckler (16, -26, D:3) a +0 giant club (17, -11, D:3) a +0 leather armour (25, -19, D:3) a +2 mace of draining Level 4 of the Dungeon (17, -26, D:4) a +0 leather armour (17, 26, D:4) a +0 robe (18, -20, D:4) a +0 war axe a +0 ring mail (19, -21, D:4) a +0 short sword of venom (22, -13, D:4) a +0 giant club (27, 1, D:4) a +0 spear (31, -28, D:4) a +0 club a +0 leather armour a +0 club (33, -26, D:4) a +0 dagger (34, -4, D:4) a +2 flail of protection a +0 leather armour a +0 flail a +0 chain mail a +0 club a +0 dagger a +0 robe (36, 2, D:4) a +0 spear (47, -9, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (8, -7, D:5) a cursed -1 hand axe (15, 9, D:5) a +0 hunting sling (28, -4, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 robe (10, 31, D:6) a cursed -3 giant club (23, 23, D:6) an uncursed amulet of magic regeneration (61, -18, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Hahal's Weapon Boutique a +5 giant spiked club (375 gold) a +0 rapier (52 gold) a +0 flail (45 gold) a +0 dagger (26 gold) a +0 quarterstaff (52 gold) a +0 dagger (26 gold) a +0 rapier (52 gold) 9 stones (11 gold) 12 stones (15 gold) a cursed -3 morningstar (1 gold) (0, 0, D:7) a +0 spear (5, 10, D:7) a +0 mace a cursed -1 chain mail a +0 dagger a +0 robe (7, 8, D:7) a +0 hand axe (8, -2, D:7) a +0 hand axe (39, 32, D:7) a +0 ring mail (42, 6, D:7) a +0 ring mail (51, -4, D:7) a +0 falchion (57, 5, D:7) a +0 club a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 club (6, -18, D:8) a +0 giant spiked club (8, 21, D:8) a +0 robe (10, 23, D:8) a +0 dagger (11, -15, D:8) a +0 dagger a +0 leather armour (14, -15, D:8) a cursed -1 war axe (21, 8, D:8) a bolt Level 9 of the Dungeon [Shop] Bioc's Magic Scroll Shoppe a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) (0, 0, D:9) the +1 robe of Repulsion {+Inv Str+3} It affects your strength (+3). It lets you turn invisible. the cursed +0 robe of the Sturgeon {+Inv Dex+4 SInv} It affects your dexterity (+4). It lets you see invisible. It lets you turn invisible. It has a curse placed upon it. a +0 shortbow a +0 falchion a +0 short sword (12, 16, D:9) a +0 scale mail (25, 17, D:9) a +0 leather armour a +0 dagger (25, 18, D:9) a +0 giant club (26, 18, D:9) a +0 leather armour a +0 robe a +0 flail a +0 dagger a +0 flail a +0 leather armour (27, 18, D:9) a +0 chain mail (40, 17, D:9) 2 scrolls of random uselessness (51, 5, D:9) a +0 short sword (52, 10, D:9) a cursed -2 short sword a +0 short sword (56, 7, D:9) a +0 dagger a +0 short sword a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (5, 33, D:10) a +0 falchion (7, 13, D:10) an uncursed ring of magical power (8, 11, D:10) a +0 robe (8, 13, D:10) 13 gold pieces (9, 45, D:10) a +0 robe (11, 7, D:10) a +0 hand crossbow (14, 17, D:10) a +3 quarterstaff of chaos (16, 17, D:10) 3 potions of haste a +0 scale mail (32, 29, D:10) a +0 robe a +4 scimitar (35, 31, D:10) a +0 robe a +1 trident of protection (36, 32, D:10) a +0 robe a +0 trident a +3 dire flail a +0 robe a cursed +5 flail a +0 robe (43, 14, D:10) 2 bolts (46, 9, D:10) a cursed +3 short sword a +0 robe (52, 29, D:10) a +0 dire flail a +0 giant spiked club (53, 18, D:10) a +0 scale mail (53, 25, D:10) a +2 dagger of venom a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) 20 gold pieces (15, -37, D:11) 14 gold pieces (20, -36, D:11) 11 gold pieces (34, -28, D:11) 22 gold pieces (37, -43, D:11) 9 gold pieces (48, -47, D:11) 14 gold pieces Level 1 of the Lair of Beasts [Shop] Huycime's Antique Weapon Boutique a +2 great mace of protection (574 gold) a +1 shortbow of freezing (359 gold) a +2 eveningstar of holy wrath (1131 gold) a +3 dagger of speed (667 gold) a +1 longbow of flaming (437 gold) a +3 mace of crushing (623 gold) the +6 bardiche of Valiance {venom, Str+2 Int+3 SInv} (1812 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (+3). It lets you see invisible. the +7 scimitar "Kuosiloc" {flame, Dex+4} (1670 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). a +3 falchion of holy wrath (649 gold) (0, 0, Lair:1) a +0 falchion (4, 5, Lair:1) a +0 scimitar (17, 35, Lair:1) a +0 flail (22, 19, Lair:1) 8 gold pieces (still there?) 8 gold pieces (still there?) a +0 robe (still there?) (40, 34, Lair:1) a +0 falchion (48, 16, Lair:1) a +0 falchion (55, 20, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 gold pieces (26, -4, Lair:2) 21 gold pieces (27, 7, Lair:2) 9 gold pieces (33, 10, Lair:2) 16 gold pieces (33, 11, Lair:2) 3 gold pieces (34, 11, Lair:2) 5 gold pieces (52, 11, Lair:2) 17 gold pieces