Devinter Level 1 of the Dungeon [Shop] Femekhluc's Distillery a potion of lignification (30 gold) a potion of might (40 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of heal wounds (50 gold) a potion of brilliance (40 gold) a potion of curing (30 gold) [Shop] Vogarch's Antique Weapon Boutique a +4 great mace of holy wrath (707 gold) a +1 morningstar of protection (247 gold) a +0 shortbow (63 gold) a +0 morningstar (84 gold) a +0 sling (31 gold) a +0 hand axe (63 gold) [Shop] Mibrev's Distillery a potion of curing (42 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of mutation (112 gold) a potion of brilliance (56 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) [Shop] Ecwun's Book Shop a manual of Throwing (880 gold) a book of Lightning (418 gold) a book of Geomancy (198 gold) the Collected Works on Direction (374 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Vhi's Electric Charge Translocation/Air 3 c - Lesser Beckoning Translocation 3 d - Passage of Golubria Translocation 4 a book of Weapons (308 gold) Suisch's Meditations on Grit and the Nimbus (220 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Lightning Bolt Conjuration/Air 5 a book of the Senses (352 gold) a book of Necromancy (264 gold) Ucziuh's Incunabulum of Ignition (418 gold) Spells Type Level a - Scorch Fire 2 b - Flame Wave Conjuration/Fire 4 c - Sticky Flame Conjuration/Fire 4 d - Fireball Conjuration/Fire 5 a Young Poisoner's Handbook (220 gold) (5, 18, D:1) 7 stones (5, 22, D:1) a +0 club (6, 14, D:1) a +0 leather armour (8, -1, D:1) a +0 barding (9, 27, D:1) a +0 club (10, 10, D:1) a +0 hand axe (18, 25, D:1) 5 stones (43, 6, D:1) a +0 dagger Level 2 of the Dungeon (2, -21, D:2) a +0 club a +0 robe (12, -6, D:2) a +0 dagger a stone (12, 15, D:2) a +0 spear (24, -30, D:2) a +0 ring mail (25, -25, D:2) a +0 club (35, 1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 3 stones (4, 5, D:3) a +0 dagger (17, 1, D:3) a +0 flail a +0 chain mail a +0 mace a rat corpse (skeletalised by now) the human corpse of Terence (skeletalised by now) (28, -1, D:3) a quokka corpse (skeletalised by now) (38, 14, D:3) 8 gold pieces Level 4 of the Dungeon (0, 0, D:4) a hound corpse