Devirk Level 1 of the Dungeon (0, 0, D:1) a stone (13, 14, D:1) 7 arrows (14, -12, D:1) a stone (16, -6, D:1) a +0 dagger (22, -33, D:1) a +0 dagger of speed (27, -1, D:1) a +0 dagger 2 stones a +0 club (31, 6, D:1) 8 sling bullets (35, -15, D:1) a +0 club (35, -14, D:1) a +0 dagger (36, -15, D:1) a stone (37, -15, D:1) a stone (41, -31, D:1) 13 bolts (41, -19, D:1) a stone (41, -18, D:1) a stone (41, -12, D:1) a stone (45, -23, D:1) a +0 whip (48, -22, D:1) a stone (51, 7, D:1) 23 stones (54, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 stones (10, -14, D:2) 17 stones (11, -3, D:2) a +0 dagger (15, -10, D:2) 12 stones (16, 25, D:2) a +0 club (25, -16, D:2) a +0 club (25, 16, D:2) a +0 club (32, 13, D:2) 30 arrows (34, 30, D:2) 25 stones (36, 28, D:2) 5 stones (38, -9, D:2) a +0 club (40, -6, D:2) 24 arrows (46, 24, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -20, D:3) 21 stones (12, -36, D:3) 29 stones (13, -23, D:3) a +0 ring mail (14, -24, D:3) a +0 chain mail (19, -1, D:3) a +0 mace (19, 8, D:3) a +0 mace (20, -42, D:3) a +0 whip (27, -30, D:3) a +0 robe (27, -27, D:3) a +0 club (28, -25, D:3) a +0 robe (30, -1, D:3) a +0 flail (34, -17, D:3) 24 stones (35, -9, D:3) 7 stones (43, -25, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 whip (22, 32, D:4) the +7 dagger "Ajiub" {flame, rElec rPois Str+3 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It insulates you from electricity. It protects you from poison. It makes you less stealthy. (unseen) (23, 22, D:4) 2 curare-tipped needles (24, 19, D:4) 6 tomahawks (24, 22, D:4) a +0 plate armour (25, 18, D:4) a potion of degeneration (26, 24, D:4) a +0 robe (30, 23, D:4) a +0 club (54, 2, D:4) a +0 spear (unseen) (54, 4, D:4) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail