Dungeon Crawl Stone Soup version 0.14-a0-155-gd989017 (webtiles) character file. 20 Dewdirk the Charmwright (level 1, 0/13 HPs) Began as a Halfling Skald on Oct 5, 2013. Slain by a gnoll ... wielding a +0,+0 whip (6 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:34 (32 turns). Dewdirk the Charmwright (Halfling Skald) Turns: 32, Time: 00:00:34 HP 0/13 AC 3 Str 9 XL: 1 Next: 0% MP 0/3 EV 12 Int 12 God: Gold 20 SH 0 Dex 15 Spells: 1 memorised, 2 levels left Res.Fire : . . . See Invis. : . a - +0 short sword Res.Cold : . . . Warding : . b - +0 leather armour Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: mutation resistance 1, slow metabolism 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0,+0 short sword (weapon) Armour b - a +0 leather armour (worn) Comestibles d - a bread ration Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Song of Shielding Charms 4 Skills: - Level 1.7 Fighting + Level 2.6 Short Blades - Level 0.7 Armour - Level 1.2 Dodging - Level 1.5 Spellcasting - Level 3.2 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. You have a slow metabolism. Message History The gnoll hits you with a whip. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a whip. You barely miss the gnoll. The gnoll is moderately wounded. You are feeling less magically infused. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Your leather armour prevents you from hitting the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a whip. You die... . .# .# # .# # #. .#.# ###.####.#.# #..........#### ###.#............. .........@g..# ###.####.##### #.## #..# ##.# #######.##### .............# ............# ###.######..# You could see a gnoll. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Dewdirk, the Halfling Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 32 | D:1 | Slain by a gnoll Action || total -------------------------++------- Melee: Short sword || 7 Cast: Infusion || 1